public class GuiIngameForge extends GuiIngame
| Modifier and Type | Field and Description |
|---|---|
static int |
left_height |
static boolean |
renderAir |
static boolean |
renderArmor |
static boolean |
renderBossHealth |
static boolean |
renderCrosshairs |
static boolean |
renderExperiance |
static boolean |
renderFood |
static boolean |
renderHealth |
static boolean |
renderHealthMount |
static boolean |
renderHelmet |
static boolean |
renderHotbar |
static boolean |
renderJumpBar |
static boolean |
renderObjective |
static boolean |
renderPortal |
static boolean |
renderVignette |
static int |
right_height |
animateOverlayMessageColor, chatListeners, displayedSubTitle, displayedTitle, healthUpdateCounter, highlightingItemStack, itemRenderer, lastPlayerHealth, lastSystemTime, mc, overlayBoss, overlayDebug, overlayMessage, overlayMessageTime, overlayPlayerList, overlaySubtitle, persistantChatGUI, playerHealth, prevVignetteBrightness, PUMPKIN_BLUR_TEX_PATH, rand, remainingHighlightTicks, scaledHeight, scaledWidth, spectatorGui, ticks, titleDisplayTime, titleFadeIn, titleFadeOut, titlesTimer, VIGNETTE_TEX_PATH, WIDGETS_TEX_PATHICONS, OPTIONS_BACKGROUND, STAT_ICONS, zLevel| Constructor and Description |
|---|
GuiIngameForge(Minecraft mc) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
func_212303_b(Entity entity) |
protected void |
renderAir(int width,
int height) |
protected void |
renderArmor(int width,
int height) |
protected void |
renderAttackIndicator(float partialTicks) |
protected void |
renderBossHealth() |
protected void |
renderChat(int width,
int height) |
protected void |
renderExperience(int x) |
void |
renderFood(int width,
int height) |
protected void |
renderFPSGraph() |
void |
renderGameOverlay(float partialTicks) |
void |
renderHealth(int width,
int height) |
protected void |
renderHealthMount(int width,
int height) |
void |
renderHorseJumpBar(int x) |
protected void |
renderHotbar(float partialTicks) |
protected void |
renderHUDText(int width,
int height) |
protected void |
renderPlayerList(int width,
int height) |
protected void |
renderPortal(float partialTicks) |
protected void |
renderPotionEffects() |
protected void |
renderRecordOverlay(int width,
int height,
float partialTicks) |
protected void |
renderSleepFade(int width,
int height) |
protected void |
renderSubtitles() |
protected void |
renderTitle(int width,
int height,
float partialTicks) |
void |
setOverlayMessage(ITextComponent component,
boolean animateColor) |
addChatMessage, displayTitle, getBossOverlay, getChatGUI, getFontRenderer, getSpectatorGui, getTabList, getTicks, renderDemoOverlay, renderExpBar, renderPumpkinOverlay, renderScoreboard, renderSelectedItem, resetPlayersOverlayFooterHeader, setDefaultTitlesTimes, setOverlayMessage, setRecordPlayingMessage, tickdrawCenteredString, drawGradientRect, drawHorizontalLine, drawModalRectWithCustomSizedTexture, drawRect, drawScaledCustomSizeModalRect, drawString, drawTexturedModalRect, drawTexturedModalRect, drawTexturedModalRect, drawVerticalLinepublic static boolean renderVignette
public static boolean renderHelmet
public static boolean renderPortal
public static boolean renderHotbar
public static boolean renderCrosshairs
public static boolean renderBossHealth
public static boolean renderHealth
public static boolean renderArmor
public static boolean renderFood
public static boolean renderHealthMount
public static boolean renderAir
public static boolean renderExperiance
public static boolean renderJumpBar
public static boolean renderObjective
public static int left_height
public static int right_height
public GuiIngameForge(Minecraft mc)
public void renderGameOverlay(float partialTicks)
renderGameOverlay in class GuiIngameprotected void renderAttackIndicator(float partialTicks)
renderAttackIndicator in class GuiIngameprotected void renderPotionEffects()
renderPotionEffects in class GuiIngameprotected void renderSubtitles()
protected void renderBossHealth()
protected void func_212303_b(Entity entity)
func_212303_b in class GuiIngameprotected void renderArmor(int width,
int height)
protected void renderPortal(float partialTicks)
renderPortal in class GuiIngameprotected void renderHotbar(float partialTicks)
renderHotbar in class GuiIngamepublic void setOverlayMessage(ITextComponent component, boolean animateColor)
setOverlayMessage in class GuiIngameprotected void renderAir(int width,
int height)
public void renderHealth(int width,
int height)
public void renderFood(int width,
int height)
protected void renderSleepFade(int width,
int height)
protected void renderExperience(int x)
public void renderHorseJumpBar(int x)
renderHorseJumpBar in class GuiIngameprotected void renderHUDText(int width,
int height)
protected void renderFPSGraph()
protected void renderRecordOverlay(int width,
int height,
float partialTicks)
protected void renderTitle(int width,
int height,
float partialTicks)
protected void renderChat(int width,
int height)
protected void renderPlayerList(int width,
int height)
protected void renderHealthMount(int width,
int height)