public static class GuiScreenEvent.MouseScrollEvent.Post extends GuiScreenEvent.MouseScrollEvent
IGuiEventListener.mouseScrolled(double) if the scroll was not already handled.
Cancel this event when you successfully use the mouse scroll, to prevent other handlers from using the same input.GuiScreenEvent.MouseScrollEvent.Post, GuiScreenEvent.MouseScrollEvent.PreGuiScreenEvent.ActionPerformedEvent, GuiScreenEvent.BackgroundDrawnEvent, GuiScreenEvent.DrawScreenEvent, GuiScreenEvent.InitGuiEvent, GuiScreenEvent.KeyboardCharTypedEvent, GuiScreenEvent.KeyboardKeyEvent, GuiScreenEvent.KeyboardKeyPressedEvent, GuiScreenEvent.KeyboardKeyReleasedEvent, GuiScreenEvent.MouseClickedEvent, GuiScreenEvent.MouseDragEvent, GuiScreenEvent.MouseInputEvent, GuiScreenEvent.MouseReleasedEvent, GuiScreenEvent.MouseScrollEvent, GuiScreenEvent.PotionShiftEvent| Constructor and Description |
|---|
Post(GuiScreen gui,
double mouseX,
double mouseY,
double scrollDelta) |
getScrollDeltagetMouseX, getMouseYgetGuipublic Post(GuiScreen gui, double mouseX, double mouseY, double scrollDelta)