public static class ChunkDataEvent.Save extends ChunkDataEvent
AnvilChunkLoader#saveChunk(World, Chunk). Cancelable.HasResult MinecraftForge.EVENT_BUS.ChunkDataEvent.Load, ChunkDataEvent.SaveChunkEvent.UnloadWorldEvent.CreateSpawnPosition, WorldEvent.PotentialSpawns| Constructor and Description |
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Save(IChunk chunk,
NBTTagCompound data) |
getDatagetChunkgetWorldpublic Save(IChunk chunk, NBTTagCompound data)