public class GlStateManager
extends java.lang.Object
Modifier and Type | Class and Description |
---|---|
static class |
GlStateManager.CullFace |
static class |
GlStateManager.DestFactor |
static class |
GlStateManager.FogMode |
static class |
GlStateManager.LogicOp |
static class |
GlStateManager.Profile |
static class |
GlStateManager.SourceFactor |
static class |
GlStateManager.TexGen |
static class |
GlStateManager.Viewport |
Constructor and Description |
---|
GlStateManager() |
Modifier and Type | Method and Description |
---|---|
static void |
activeTexture(int p_activeTexture_0_) |
static void |
alphaFunc(int p_alphaFunc_0_,
float p_alphaFunc_1_) |
static void |
begin(int p_begin_0_) |
static void |
bindTexture(int p_bindTexture_0_) |
static void |
blendEquation(int p_blendEquation_0_) |
static void |
blendFunc(GlStateManager.SourceFactor p_blendFunc_0_,
GlStateManager.DestFactor p_blendFunc_1_) |
static void |
blendFunc(int p_blendFunc_0_,
int p_blendFunc_1_) |
static void |
blendFuncSeparate(GlStateManager.SourceFactor p_blendFuncSeparate_0_,
GlStateManager.DestFactor p_blendFuncSeparate_1_,
GlStateManager.SourceFactor p_blendFuncSeparate_2_,
GlStateManager.DestFactor p_blendFuncSeparate_3_) |
static void |
blendFuncSeparate(int p_blendFuncSeparate_0_,
int p_blendFuncSeparate_1_,
int p_blendFuncSeparate_2_,
int p_blendFuncSeparate_3_) |
static void |
callList(int p_callList_0_) |
static void |
clear(int p_clear_0_,
boolean p_clear_1_) |
static void |
clearColor(float p_clearColor_0_,
float p_clearColor_1_,
float p_clearColor_2_,
float p_clearColor_3_) |
static void |
clearCurrentColor() |
static void |
clearDepth(double p_clearDepth_0_) |
static void |
clearStencil(int p_clearStencil_0_) |
static void |
color3f(float p_color3f_0_,
float p_color3f_1_,
float p_color3f_2_) |
static void |
color4f(float p_color4f_0_,
float p_color4f_1_,
float p_color4f_2_,
float p_color4f_3_) |
static void |
colorMask(boolean p_colorMask_0_,
boolean p_colorMask_1_,
boolean p_colorMask_2_,
boolean p_colorMask_3_) |
static void |
colorMaterial(int p_colorMaterial_0_,
int p_colorMaterial_1_) |
static void |
colorPointer(int p_colorPointer_0_,
int p_colorPointer_1_,
int p_colorPointer_2_,
java.nio.ByteBuffer p_colorPointer_3_) |
static void |
colorPointer(int p_colorPointer_0_,
int p_colorPointer_1_,
int p_colorPointer_2_,
int p_colorPointer_3_) |
static void |
copyTexSubImage2D(int p_copyTexSubImage2D_0_,
int p_copyTexSubImage2D_1_,
int p_copyTexSubImage2D_2_,
int p_copyTexSubImage2D_3_,
int p_copyTexSubImage2D_4_,
int p_copyTexSubImage2D_5_,
int p_copyTexSubImage2D_6_,
int p_copyTexSubImage2D_7_) |
static void |
cullFace(GlStateManager.CullFace p_cullFace_0_) |
static void |
deleteLists(int p_deleteLists_0_,
int p_deleteLists_1_) |
static void |
deleteTexture(int p_deleteTexture_0_) |
static void |
depthFunc(int p_depthFunc_0_) |
static void |
depthMask(boolean p_depthMask_0_) |
static void |
disableAlphaTest() |
static void |
disableBlend() |
static void |
disableClientState(int p_disableClientState_0_) |
static void |
disableColorLogicOp() |
static void |
disableColorMaterial() |
static void |
disableCull() |
static void |
disableDepthTest() |
static void |
disableFog() |
static void |
disableLight(int p_disableLight_0_) |
static void |
disableLighting() |
static void |
disableLineOffset() |
static void |
disableNormalize() |
static void |
disablePolygonOffset() |
static void |
disableRescaleNormal() |
static void |
disableTexGen(GlStateManager.TexGen p_disableTexGen_0_) |
static void |
disableTexture() |
static void |
drawArrays(int p_drawArrays_0_,
int p_drawArrays_1_,
int p_drawArrays_2_) |
static void |
enableAlphaTest() |
static void |
enableBlend() |
static void |
enableClientState(int p_enableClientState_0_) |
static void |
enableColorLogicOp() |
static void |
enableColorMaterial() |
static void |
enableCull() |
static void |
enableDepthTest() |
static void |
enableFog() |
static void |
enableLight(int p_enableLight_0_) |
static void |
enableLighting() |
static void |
enableLineOffset() |
static void |
enableNormalize() |
static void |
enablePolygonOffset() |
static void |
enableRescaleNormal() |
static void |
enableTexGen(GlStateManager.TexGen p_enableTexGen_0_) |
static void |
enableTexture() |
static void |
end() |
static void |
endList() |
static void |
fog(int p_fog_0_,
java.nio.FloatBuffer p_fog_1_) |
static void |
fogDensity(float p_fogDensity_0_) |
static void |
fogEnd(float p_fogEnd_0_) |
static void |
fogi(int p_fogi_0_,
int p_fogi_1_) |
static void |
fogMode(GlStateManager.FogMode p_fogMode_0_) |
static void |
fogStart(float p_fogStart_0_) |
static int |
genLists(int p_genLists_0_) |
static int |
genTexture() |
static int |
getError() |
static int |
getInteger(int p_getInteger_0_) |
static void |
getInteger(int p_getInteger_0_,
java.nio.IntBuffer p_getInteger_1_) |
static void |
getMatrix(int p_getMatrix_0_,
java.nio.FloatBuffer p_getMatrix_1_) |
static Matrix4f |
getMatrix4f(int p_getMatrix4f_0_) |
static java.lang.String |
getString(int p_getString_0_) |
static void |
getTexImage(int p_getTexImage_0_,
int p_getTexImage_1_,
int p_getTexImage_2_,
int p_getTexImage_3_,
long p_getTexImage_4_) |
static int |
getTexLevelParameter(int p_getTexLevelParameter_0_,
int p_getTexLevelParameter_1_,
int p_getTexLevelParameter_2_) |
static void |
light(int p_light_0_,
int p_light_1_,
java.nio.FloatBuffer p_light_2_) |
static void |
lightModel(int p_lightModel_0_,
java.nio.FloatBuffer p_lightModel_1_) |
static void |
lineWidth(float p_lineWidth_0_) |
static void |
loadIdentity() |
static void |
logicOp(GlStateManager.LogicOp p_logicOp_0_) |
static void |
logicOp(int p_logicOp_0_) |
static void |
matrixMode(int p_matrixMode_0_) |
static void |
multMatrix(java.nio.FloatBuffer p_multMatrix_0_) |
static void |
multMatrix(Matrix4f p_multMatrix_0_) |
static void |
newList(int p_newList_0_,
int p_newList_1_) |
static void |
normal3f(float p_normal3f_0_,
float p_normal3f_1_,
float p_normal3f_2_) |
static void |
normalPointer(int p_normalPointer_0_,
int p_normalPointer_1_,
java.nio.ByteBuffer p_normalPointer_2_) |
static void |
normalPointer(int p_normalPointer_0_,
int p_normalPointer_1_,
int p_normalPointer_2_) |
static void |
ortho(double p_ortho_0_,
double p_ortho_2_,
double p_ortho_4_,
double p_ortho_6_,
double p_ortho_8_,
double p_ortho_10_) |
static void |
pixelStore(int p_pixelStore_0_,
int p_pixelStore_1_) |
static void |
pixelTransfer(int p_pixelTransfer_0_,
float p_pixelTransfer_1_) |
static void |
polygonMode(int p_polygonMode_0_,
int p_polygonMode_1_) |
static void |
polygonOffset(float p_polygonOffset_0_,
float p_polygonOffset_1_) |
static void |
popAttributes() |
static void |
popMatrix() |
static void |
pushLightingAttributes() |
static void |
pushMatrix() |
static void |
pushTextureAttributes() |
static void |
readPixels(int p_readPixels_0_,
int p_readPixels_1_,
int p_readPixels_2_,
int p_readPixels_3_,
int p_readPixels_4_,
int p_readPixels_5_,
java.nio.ByteBuffer p_readPixels_6_) |
static void |
readPixels(int p_readPixels_0_,
int p_readPixels_1_,
int p_readPixels_2_,
int p_readPixels_3_,
int p_readPixels_4_,
int p_readPixels_5_,
long p_readPixels_6_) |
static void |
rotated(double p_rotated_0_,
double p_rotated_2_,
double p_rotated_4_,
double p_rotated_6_) |
static void |
rotatef(float p_rotatef_0_,
float p_rotatef_1_,
float p_rotatef_2_,
float p_rotatef_3_) |
static void |
scaled(double p_scaled_0_,
double p_scaled_2_,
double p_scaled_4_) |
static void |
scalef(float p_scalef_0_,
float p_scalef_1_,
float p_scalef_2_) |
static void |
setProfile(GlStateManager.Profile p_setProfile_0_) |
static void |
setupSolidRenderingTextureCombine(int p_setupSolidRenderingTextureCombine_0_) |
static void |
shadeModel(int p_shadeModel_0_) |
static void |
stencilFunc(int p_stencilFunc_0_,
int p_stencilFunc_1_,
int p_stencilFunc_2_) |
static void |
stencilMask(int p_stencilMask_0_) |
static void |
stencilOp(int p_stencilOp_0_,
int p_stencilOp_1_,
int p_stencilOp_2_) |
static void |
tearDownSolidRenderingTextureCombine() |
static void |
texCoord2f(float p_texCoord2f_0_,
float p_texCoord2f_1_) |
static void |
texCoordPointer(int p_texCoordPointer_0_,
int p_texCoordPointer_1_,
int p_texCoordPointer_2_,
java.nio.ByteBuffer p_texCoordPointer_3_) |
static void |
texCoordPointer(int p_texCoordPointer_0_,
int p_texCoordPointer_1_,
int p_texCoordPointer_2_,
int p_texCoordPointer_3_) |
static void |
texEnv(int p_texEnv_0_,
int p_texEnv_1_,
float p_texEnv_2_) |
static void |
texEnv(int p_texEnv_0_,
int p_texEnv_1_,
java.nio.FloatBuffer p_texEnv_2_) |
static void |
texEnv(int p_texEnv_0_,
int p_texEnv_1_,
int p_texEnv_2_) |
static void |
texGenMode(GlStateManager.TexGen p_texGenMode_0_,
int p_texGenMode_1_) |
static void |
texGenParam(GlStateManager.TexGen p_texGenParam_0_,
int p_texGenParam_1_,
java.nio.FloatBuffer p_texGenParam_2_) |
static void |
texImage2D(int p_texImage2D_0_,
int p_texImage2D_1_,
int p_texImage2D_2_,
int p_texImage2D_3_,
int p_texImage2D_4_,
int p_texImage2D_5_,
int p_texImage2D_6_,
int p_texImage2D_7_,
java.nio.IntBuffer p_texImage2D_8_) |
static void |
texParameter(int p_texParameter_0_,
int p_texParameter_1_,
float p_texParameter_2_) |
static void |
texParameter(int p_texParameter_0_,
int p_texParameter_1_,
int p_texParameter_2_) |
static void |
texSubImage2D(int p_texSubImage2D_0_,
int p_texSubImage2D_1_,
int p_texSubImage2D_2_,
int p_texSubImage2D_3_,
int p_texSubImage2D_4_,
int p_texSubImage2D_5_,
int p_texSubImage2D_6_,
int p_texSubImage2D_7_,
long p_texSubImage2D_8_) |
static void |
translated(double p_translated_0_,
double p_translated_2_,
double p_translated_4_) |
static void |
translatef(float p_translatef_0_,
float p_translatef_1_,
float p_translatef_2_) |
static void |
unsetProfile(GlStateManager.Profile p_unsetProfile_0_) |
static void |
vertex3f(float p_vertex3f_0_,
float p_vertex3f_1_,
float p_vertex3f_2_) |
static void |
vertexPointer(int p_vertexPointer_0_,
int p_vertexPointer_1_,
int p_vertexPointer_2_,
java.nio.ByteBuffer p_vertexPointer_3_) |
static void |
vertexPointer(int p_vertexPointer_0_,
int p_vertexPointer_1_,
int p_vertexPointer_2_,
int p_vertexPointer_3_) |
static void |
viewport(int p_viewport_0_,
int p_viewport_1_,
int p_viewport_2_,
int p_viewport_3_) |
public static void pushLightingAttributes()
public static void pushTextureAttributes()
public static void popAttributes()
public static void disableAlphaTest()
public static void enableAlphaTest()
public static void alphaFunc(int p_alphaFunc_0_, float p_alphaFunc_1_)
public static void enableLighting()
public static void disableLighting()
public static void enableLight(int p_enableLight_0_)
public static void disableLight(int p_disableLight_0_)
public static void enableColorMaterial()
public static void disableColorMaterial()
public static void colorMaterial(int p_colorMaterial_0_, int p_colorMaterial_1_)
public static void light(int p_light_0_, int p_light_1_, java.nio.FloatBuffer p_light_2_)
public static void lightModel(int p_lightModel_0_, java.nio.FloatBuffer p_lightModel_1_)
public static void normal3f(float p_normal3f_0_, float p_normal3f_1_, float p_normal3f_2_)
public static void disableDepthTest()
public static void enableDepthTest()
public static void depthFunc(int p_depthFunc_0_)
public static void depthMask(boolean p_depthMask_0_)
public static void disableBlend()
public static void enableBlend()
public static void blendFunc(GlStateManager.SourceFactor p_blendFunc_0_, GlStateManager.DestFactor p_blendFunc_1_)
public static void blendFunc(int p_blendFunc_0_, int p_blendFunc_1_)
public static void blendFuncSeparate(GlStateManager.SourceFactor p_blendFuncSeparate_0_, GlStateManager.DestFactor p_blendFuncSeparate_1_, GlStateManager.SourceFactor p_blendFuncSeparate_2_, GlStateManager.DestFactor p_blendFuncSeparate_3_)
public static void blendFuncSeparate(int p_blendFuncSeparate_0_, int p_blendFuncSeparate_1_, int p_blendFuncSeparate_2_, int p_blendFuncSeparate_3_)
public static void blendEquation(int p_blendEquation_0_)
public static void setupSolidRenderingTextureCombine(int p_setupSolidRenderingTextureCombine_0_)
public static void tearDownSolidRenderingTextureCombine()
public static void enableFog()
public static void disableFog()
public static void fogMode(GlStateManager.FogMode p_fogMode_0_)
public static void fogDensity(float p_fogDensity_0_)
public static void fogStart(float p_fogStart_0_)
public static void fogEnd(float p_fogEnd_0_)
public static void fog(int p_fog_0_, java.nio.FloatBuffer p_fog_1_)
public static void fogi(int p_fogi_0_, int p_fogi_1_)
public static void enableCull()
public static void disableCull()
public static void cullFace(GlStateManager.CullFace p_cullFace_0_)
public static void polygonMode(int p_polygonMode_0_, int p_polygonMode_1_)
public static void enablePolygonOffset()
public static void disablePolygonOffset()
public static void enableLineOffset()
public static void disableLineOffset()
public static void polygonOffset(float p_polygonOffset_0_, float p_polygonOffset_1_)
public static void enableColorLogicOp()
public static void disableColorLogicOp()
public static void logicOp(GlStateManager.LogicOp p_logicOp_0_)
public static void logicOp(int p_logicOp_0_)
public static void enableTexGen(GlStateManager.TexGen p_enableTexGen_0_)
public static void disableTexGen(GlStateManager.TexGen p_disableTexGen_0_)
public static void texGenMode(GlStateManager.TexGen p_texGenMode_0_, int p_texGenMode_1_)
public static void texGenParam(GlStateManager.TexGen p_texGenParam_0_, int p_texGenParam_1_, java.nio.FloatBuffer p_texGenParam_2_)
public static void activeTexture(int p_activeTexture_0_)
public static void enableTexture()
public static void disableTexture()
public static void texEnv(int p_texEnv_0_, int p_texEnv_1_, java.nio.FloatBuffer p_texEnv_2_)
public static void texEnv(int p_texEnv_0_, int p_texEnv_1_, int p_texEnv_2_)
public static void texEnv(int p_texEnv_0_, int p_texEnv_1_, float p_texEnv_2_)
public static void texParameter(int p_texParameter_0_, int p_texParameter_1_, float p_texParameter_2_)
public static void texParameter(int p_texParameter_0_, int p_texParameter_1_, int p_texParameter_2_)
public static int getTexLevelParameter(int p_getTexLevelParameter_0_, int p_getTexLevelParameter_1_, int p_getTexLevelParameter_2_)
public static int genTexture()
public static void deleteTexture(int p_deleteTexture_0_)
public static void bindTexture(int p_bindTexture_0_)
public static void texImage2D(int p_texImage2D_0_, int p_texImage2D_1_, int p_texImage2D_2_, int p_texImage2D_3_, int p_texImage2D_4_, int p_texImage2D_5_, int p_texImage2D_6_, int p_texImage2D_7_, @Nullable java.nio.IntBuffer p_texImage2D_8_)
public static void texSubImage2D(int p_texSubImage2D_0_, int p_texSubImage2D_1_, int p_texSubImage2D_2_, int p_texSubImage2D_3_, int p_texSubImage2D_4_, int p_texSubImage2D_5_, int p_texSubImage2D_6_, int p_texSubImage2D_7_, long p_texSubImage2D_8_)
public static void copyTexSubImage2D(int p_copyTexSubImage2D_0_, int p_copyTexSubImage2D_1_, int p_copyTexSubImage2D_2_, int p_copyTexSubImage2D_3_, int p_copyTexSubImage2D_4_, int p_copyTexSubImage2D_5_, int p_copyTexSubImage2D_6_, int p_copyTexSubImage2D_7_)
public static void getTexImage(int p_getTexImage_0_, int p_getTexImage_1_, int p_getTexImage_2_, int p_getTexImage_3_, long p_getTexImage_4_)
public static void enableNormalize()
public static void disableNormalize()
public static void shadeModel(int p_shadeModel_0_)
public static void enableRescaleNormal()
public static void disableRescaleNormal()
public static void viewport(int p_viewport_0_, int p_viewport_1_, int p_viewport_2_, int p_viewport_3_)
public static void colorMask(boolean p_colorMask_0_, boolean p_colorMask_1_, boolean p_colorMask_2_, boolean p_colorMask_3_)
public static void stencilFunc(int p_stencilFunc_0_, int p_stencilFunc_1_, int p_stencilFunc_2_)
public static void stencilMask(int p_stencilMask_0_)
public static void stencilOp(int p_stencilOp_0_, int p_stencilOp_1_, int p_stencilOp_2_)
public static void clearDepth(double p_clearDepth_0_)
public static void clearColor(float p_clearColor_0_, float p_clearColor_1_, float p_clearColor_2_, float p_clearColor_3_)
public static void clearStencil(int p_clearStencil_0_)
public static void clear(int p_clear_0_, boolean p_clear_1_)
public static void matrixMode(int p_matrixMode_0_)
public static void loadIdentity()
public static void pushMatrix()
public static void popMatrix()
public static void getMatrix(int p_getMatrix_0_, java.nio.FloatBuffer p_getMatrix_1_)
public static Matrix4f getMatrix4f(int p_getMatrix4f_0_)
public static void ortho(double p_ortho_0_, double p_ortho_2_, double p_ortho_4_, double p_ortho_6_, double p_ortho_8_, double p_ortho_10_)
public static void rotatef(float p_rotatef_0_, float p_rotatef_1_, float p_rotatef_2_, float p_rotatef_3_)
public static void rotated(double p_rotated_0_, double p_rotated_2_, double p_rotated_4_, double p_rotated_6_)
public static void scalef(float p_scalef_0_, float p_scalef_1_, float p_scalef_2_)
public static void scaled(double p_scaled_0_, double p_scaled_2_, double p_scaled_4_)
public static void translatef(float p_translatef_0_, float p_translatef_1_, float p_translatef_2_)
public static void translated(double p_translated_0_, double p_translated_2_, double p_translated_4_)
public static void multMatrix(java.nio.FloatBuffer p_multMatrix_0_)
public static void multMatrix(Matrix4f p_multMatrix_0_)
public static void color4f(float p_color4f_0_, float p_color4f_1_, float p_color4f_2_, float p_color4f_3_)
public static void color3f(float p_color3f_0_, float p_color3f_1_, float p_color3f_2_)
public static void texCoord2f(float p_texCoord2f_0_, float p_texCoord2f_1_)
public static void vertex3f(float p_vertex3f_0_, float p_vertex3f_1_, float p_vertex3f_2_)
public static void clearCurrentColor()
public static void normalPointer(int p_normalPointer_0_, int p_normalPointer_1_, int p_normalPointer_2_)
public static void normalPointer(int p_normalPointer_0_, int p_normalPointer_1_, java.nio.ByteBuffer p_normalPointer_2_)
public static void texCoordPointer(int p_texCoordPointer_0_, int p_texCoordPointer_1_, int p_texCoordPointer_2_, int p_texCoordPointer_3_)
public static void texCoordPointer(int p_texCoordPointer_0_, int p_texCoordPointer_1_, int p_texCoordPointer_2_, java.nio.ByteBuffer p_texCoordPointer_3_)
public static void vertexPointer(int p_vertexPointer_0_, int p_vertexPointer_1_, int p_vertexPointer_2_, int p_vertexPointer_3_)
public static void vertexPointer(int p_vertexPointer_0_, int p_vertexPointer_1_, int p_vertexPointer_2_, java.nio.ByteBuffer p_vertexPointer_3_)
public static void colorPointer(int p_colorPointer_0_, int p_colorPointer_1_, int p_colorPointer_2_, int p_colorPointer_3_)
public static void colorPointer(int p_colorPointer_0_, int p_colorPointer_1_, int p_colorPointer_2_, java.nio.ByteBuffer p_colorPointer_3_)
public static void disableClientState(int p_disableClientState_0_)
public static void enableClientState(int p_enableClientState_0_)
public static void begin(int p_begin_0_)
public static void end()
public static void drawArrays(int p_drawArrays_0_, int p_drawArrays_1_, int p_drawArrays_2_)
public static void lineWidth(float p_lineWidth_0_)
public static void callList(int p_callList_0_)
public static void deleteLists(int p_deleteLists_0_, int p_deleteLists_1_)
public static void newList(int p_newList_0_, int p_newList_1_)
public static void endList()
public static int genLists(int p_genLists_0_)
public static void pixelStore(int p_pixelStore_0_, int p_pixelStore_1_)
public static void pixelTransfer(int p_pixelTransfer_0_, float p_pixelTransfer_1_)
public static void readPixels(int p_readPixels_0_, int p_readPixels_1_, int p_readPixels_2_, int p_readPixels_3_, int p_readPixels_4_, int p_readPixels_5_, java.nio.ByteBuffer p_readPixels_6_)
public static void readPixels(int p_readPixels_0_, int p_readPixels_1_, int p_readPixels_2_, int p_readPixels_3_, int p_readPixels_4_, int p_readPixels_5_, long p_readPixels_6_)
public static int getError()
public static java.lang.String getString(int p_getString_0_)
public static void getInteger(int p_getInteger_0_, java.nio.IntBuffer p_getInteger_1_)
public static int getInteger(int p_getInteger_0_)
public static void setProfile(GlStateManager.Profile p_setProfile_0_)
public static void unsetProfile(GlStateManager.Profile p_unsetProfile_0_)