public class CommandBlockBlock extends ContainerBlock
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey| Modifier and Type | Field and Description |
|---|---|
static BooleanProperty |
CONDITIONAL |
static DirectionProperty |
FACING |
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| Constructor and Description |
|---|
CommandBlockBlock(Block.Properties properties) |
eventReceived, getContaineraddInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, fillItemGroup, fillWithRain, func_220055_a, func_220064_c, func_220074_n, func_220080_a, getBlockFromItem, getBlockHardness, getCollisionShape, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderLayer, getRenderShape, getShape, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasCustomBreakingProgress, hasSolidSide, hasTileEntity, isAir, isDirt, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isValidPosition, isVariableOpacity, makeCuboidShape, needsPostProcessing, nudgeEntitiesWithNewState, onBlockAdded, onBlockClicked, onBlockHarvested, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, propagatesSkylightDown, randomTick, replaceBlock, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, spawnDrops, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighbors, updatePostPlacementgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canRenderInLayer, catchFire, collisionExtendsVertically, createTileEntity, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPowerpublic static final DirectionProperty FACING
public static final BooleanProperty CONDITIONAL
public CommandBlockBlock(Block.Properties properties)
public TileEntity createNewTileEntity(IBlockReader worldIn)
public void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving)
neighborChanged in class Blockpublic void tick(BlockState state, World worldIn, BlockPos pos, java.util.Random random)
public int tickRate(IWorldReader worldIn)
public boolean onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit)
onBlockActivated in class Blockpublic boolean hasComparatorInputOverride(BlockState state)
hasComparatorInputOverride in class Blockpublic int getComparatorInputOverride(BlockState blockState, World worldIn, BlockPos pos)
getComparatorInputOverride in class Blockpublic void onBlockPlacedBy(World worldIn, BlockPos pos, BlockState state, LivingEntity placer, ItemStack stack)
onBlockPlacedBy in class Blockpublic BlockRenderType getRenderType(BlockState state)
getRenderType in class ContainerBlockpublic BlockState rotate(BlockState state, Rotation rot)
public BlockState mirror(BlockState state, Mirror mirrorIn)
protected void fillStateContainer(StateContainer.Builder<Block,BlockState> builder)
fillStateContainer in class Blockpublic BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement in class Block