public class FlowerPotBlock extends Block
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey| Modifier and Type | Field and Description |
|---|---|
protected static VoxelShape |
SHAPE |
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| Constructor and Description |
|---|
FlowerPotBlock(Block p_i48395_1_,
Block.Properties p_i48395_2_)
Deprecated.
|
FlowerPotBlock(java.util.function.Supplier<FlowerPotBlock> emptyPot,
java.util.function.Supplier<? extends Block> p_i48395_1_,
Block.Properties p_i48395_2_)
For mod use, eliminates the need to extend this class, and prevents modded
flower pots from altering vanilla behavior.
|
| Modifier and Type | Method and Description |
|---|---|
void |
addPlant(ResourceLocation flower,
java.util.function.Supplier<? extends Block> fullPot) |
Block |
func_220276_d() |
FlowerPotBlock |
getEmptyPot() |
ItemStack |
getItem(IBlockReader worldIn,
BlockPos pos,
BlockState state) |
BlockRenderLayer |
getRenderLayer() |
BlockRenderType |
getRenderType(BlockState state) |
VoxelShape |
getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
boolean |
onBlockActivated(BlockState state,
World worldIn,
BlockPos pos,
PlayerEntity player,
Hand handIn,
BlockRayTraceResult hit) |
BlockState |
updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
addInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillStateContainer, fillWithRain, func_220055_a, func_220064_c, func_220074_n, func_220080_a, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateForPlacement, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasSolidSide, hasTileEntity, isAir, isDirt, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isValidPosition, isVariableOpacity, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockAdded, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, propagatesSkylightDown, randomTick, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighborsgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canRenderInLayer, catchFire, collisionExtendsVertically, createTileEntity, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPowerprotected static final VoxelShape SHAPE
@Deprecated public FlowerPotBlock(Block p_i48395_1_, Block.Properties p_i48395_2_)
public FlowerPotBlock(@Nullable
java.util.function.Supplier<FlowerPotBlock> emptyPot,
java.util.function.Supplier<? extends Block> p_i48395_1_,
Block.Properties p_i48395_2_)
emptyPot - The empty pot for this pot, or null for self.p_i48395_1_ - The flower block.p_i48395_2_ - public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
public BlockRenderType getRenderType(BlockState state)
getRenderType in class Blockpublic boolean onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit)
onBlockActivated in class Blockpublic ItemStack getItem(IBlockReader worldIn, BlockPos pos, BlockState state)
public BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos)
updatePostPlacement in class Blockpublic BlockRenderLayer getRenderLayer()
getRenderLayer in class Blockpublic Block func_220276_d()
public FlowerPotBlock getEmptyPot()
public void addPlant(ResourceLocation flower, java.util.function.Supplier<? extends Block> fullPot)