public class RedstoneWireBlock extends Block
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey| Modifier and Type | Field and Description |
|---|---|
static EnumProperty<RedstoneSide> |
EAST |
static java.util.Map<Direction,EnumProperty<RedstoneSide>> |
FACING_PROPERTY_MAP |
static EnumProperty<RedstoneSide> |
NORTH |
static IntegerProperty |
POWER |
protected static VoxelShape[] |
SHAPES |
static EnumProperty<RedstoneSide> |
SOUTH |
static EnumProperty<RedstoneSide> |
WEST |
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| Constructor and Description |
|---|
RedstoneWireBlock(Block.Properties properties) |
addInformation, allowsMovement, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, func_220055_a, func_220064_c, func_220074_n, func_220080_a, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateId, getTags, getTranslationKey, getValidBlockForPosition, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasSolidSide, hasTileEntity, isAir, isDirt, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isVariableOpacity, makeCuboidShape, needsPostProcessing, nudgeEntitiesWithNewState, onBlockActivated, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, propagatesSkylightDown, randomTick, replaceBlock, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateNeighborsgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canRenderInLayer, catchFire, collisionExtendsVertically, createTileEntity, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPowerpublic static final EnumProperty<RedstoneSide> NORTH
public static final EnumProperty<RedstoneSide> EAST
public static final EnumProperty<RedstoneSide> SOUTH
public static final EnumProperty<RedstoneSide> WEST
public static final IntegerProperty POWER
public static final java.util.Map<Direction,EnumProperty<RedstoneSide>> FACING_PROPERTY_MAP
protected static final VoxelShape[] SHAPES
public RedstoneWireBlock(Block.Properties properties)
public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
public BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement in class Blockpublic BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos)
updatePostPlacement in class Blockpublic void updateDiagonalNeighbors(BlockState state, IWorld worldIn, BlockPos pos, int flags)
updateDiagonalNeighbors in class Blockpublic boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos)
isValidPosition in class Blockpublic void onBlockAdded(BlockState state, World worldIn, BlockPos pos, BlockState oldState, boolean isMoving)
onBlockAdded in class Blockpublic void onReplaced(BlockState state, World worldIn, BlockPos pos, BlockState newState, boolean isMoving)
onReplaced in class Blockpublic void neighborChanged(BlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos, boolean isMoving)
neighborChanged in class Blockpublic int getStrongPower(BlockState blockState, IBlockReader blockAccess, BlockPos pos, Direction side)
getStrongPower in class Blockpublic int getWeakPower(BlockState blockState, IBlockReader blockAccess, BlockPos pos, Direction side)
getWeakPower in class Blockprotected static boolean canConnectTo(BlockState blockState, IBlockReader world, BlockPos pos, @Nullable Direction side)
public boolean canProvidePower(BlockState state)
canProvidePower in class Blockpublic static int colorMultiplier(int p_176337_0_)
public void animateTick(BlockState stateIn, World worldIn, BlockPos pos, java.util.Random rand)
animateTick in class Blockpublic BlockRenderLayer getRenderLayer()
getRenderLayer in class Blockpublic BlockState rotate(BlockState state, Rotation rot)
public BlockState mirror(BlockState state, Mirror mirrorIn)
protected void fillStateContainer(StateContainer.Builder<Block,BlockState> builder)
fillStateContainer in class Block