public class TurtleEggBlock extends Block
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey| Modifier and Type | Field and Description |
|---|---|
static IntegerProperty |
EGGS |
static IntegerProperty |
HATCH |
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| Constructor and Description |
|---|
TurtleEggBlock(Block.Properties properties) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
fillStateContainer(StateContainer.Builder<Block,BlockState> builder) |
BlockRenderLayer |
getRenderLayer() |
VoxelShape |
getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
BlockState |
getStateForPlacement(BlockItemUseContext context) |
void |
harvestBlock(World worldIn,
PlayerEntity player,
BlockPos pos,
BlockState state,
TileEntity te,
ItemStack stack) |
boolean |
isReplaceable(BlockState state,
BlockItemUseContext useContext) |
void |
onBlockAdded(BlockState state,
World worldIn,
BlockPos pos,
BlockState oldState,
boolean isMoving) |
void |
onEntityWalk(World worldIn,
BlockPos pos,
Entity entityIn) |
void |
onFallenUpon(World worldIn,
BlockPos pos,
Entity entityIn,
float fallDistance) |
void |
tick(BlockState state,
World worldIn,
BlockPos pos,
java.util.Random random) |
addInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSpawnInBlock, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, eventReceived, fillItemGroup, fillWithRain, func_220055_a, func_220064_c, func_220074_n, func_220080_a, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getContainer, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getItem, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderShape, getRenderType, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getTranslationKey, getValidBlockForPosition, getWeakPower, hasComparatorInputOverride, hasCustomBreakingProgress, hasSolidSide, hasTileEntity, isAir, isDirt, isIn, isNormalCube, isOpaque, isOpaqueCube, isRock, isSideInvisible, isSolid, isValidPosition, isVariableOpacity, makeCuboidShape, mirror, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockClicked, onBlockHarvested, onBlockPlacedBy, onEntityCollision, onExplosionDestroy, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, propagatesSkylightDown, randomTick, replaceBlock, rotate, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, spawnDrops, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighbors, updatePostPlacementgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canRenderInLayer, catchFire, collisionExtendsVertically, createTileEntity, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPowerpublic static final IntegerProperty HATCH
public static final IntegerProperty EGGS
public TurtleEggBlock(Block.Properties properties)
public void onEntityWalk(World worldIn, BlockPos pos, Entity entityIn)
onEntityWalk in class Blockpublic void onFallenUpon(World worldIn, BlockPos pos, Entity entityIn, float fallDistance)
onFallenUpon in class Blockpublic void tick(BlockState state, World worldIn, BlockPos pos, java.util.Random random)
public void onBlockAdded(BlockState state, World worldIn, BlockPos pos, BlockState oldState, boolean isMoving)
onBlockAdded in class Blockpublic void harvestBlock(World worldIn, PlayerEntity player, BlockPos pos, BlockState state, @Nullable TileEntity te, ItemStack stack)
harvestBlock in class Blockpublic boolean isReplaceable(BlockState state, BlockItemUseContext useContext)
isReplaceable in class Block@Nullable public BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement in class Blockpublic BlockRenderLayer getRenderLayer()
getRenderLayer in class Blockpublic VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
protected void fillStateContainer(StateContainer.Builder<Block,BlockState> builder)
fillStateContainer in class Block