public class WallBannerBlock extends AbstractBannerBlock
Block.OffsetType, Block.Properties, Block.RenderSideCacheKey| Modifier and Type | Field and Description |
|---|---|
static DirectionProperty |
HORIZONTAL_FACING |
BLOCK_STATE_IDS, blockHardness, blockResistance, blocksMovement, lightValue, LOGGER, material, materialColor, RANDOM, soundType, stateContainer, ticksRandomlydelegate| Constructor and Description |
|---|
WallBannerBlock(DyeColor color,
Block.Properties properties) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
fillStateContainer(StateContainer.Builder<Block,BlockState> builder) |
VoxelShape |
getShape(BlockState state,
IBlockReader worldIn,
BlockPos pos,
ISelectionContext context) |
BlockState |
getStateForPlacement(BlockItemUseContext context) |
java.lang.String |
getTranslationKey() |
boolean |
isValidPosition(BlockState state,
IWorldReader worldIn,
BlockPos pos) |
BlockState |
mirror(BlockState state,
Mirror mirrorIn) |
BlockState |
rotate(BlockState state,
Rotation rot) |
BlockState |
updatePostPlacement(BlockState stateIn,
Direction facing,
BlockState facingState,
IWorld worldIn,
BlockPos currentPos,
BlockPos facingPos) |
canSpawnInBlock, createNewTileEntity, getColor, getItem, onBlockPlacedByeventReceived, getContainer, getRenderTypeaddInformation, allowsMovement, animateTick, asItem, canDropFromExplosion, canEntitySpawn, cannotAttach, canProvidePower, canSustainPlant, causesSuffocation, doesSideFillSquare, dropXpOnBlockBreak, fillItemGroup, fillWithRain, func_220055_a, func_220064_c, func_220074_n, func_220080_a, getBlockFromItem, getBlockHardness, getCollisionShape, getComparatorInputOverride, getDefaultState, getDrops, getDrops, getDrops, getExplosionResistance, getFluidState, getHarvestLevel, getHarvestTool, getLightValue, getLootTable, getMaterial, getMaterialColor, getNameTextComponent, getOffset, getOffsetType, getOpacity, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getPositionRandom, getPushReaction, getRaytraceShape, getRenderLayer, getRenderShape, getSlipperiness, getSlipperiness, getSoundType, getStateById, getStateContainer, getStateId, getStrongPower, getTags, getValidBlockForPosition, getWeakPower, harvestBlock, hasComparatorInputOverride, hasCustomBreakingProgress, hasSolidSide, hasTileEntity, isAir, isDirt, isIn, isNormalCube, isOpaque, isOpaqueCube, isReplaceable, isRock, isSideInvisible, isSolid, isVariableOpacity, makeCuboidShape, needsPostProcessing, neighborChanged, nudgeEntitiesWithNewState, onBlockActivated, onBlockAdded, onBlockClicked, onBlockHarvested, onEntityCollision, onEntityWalk, onExplosionDestroy, onFallenUpon, onLanded, onPlayerDestroy, onProjectileCollision, onReplaced, propagatesSkylightDown, randomTick, replaceBlock, setDefaultState, shouldSideBeRendered, spawnAdditionalDrops, spawnAsEntity, spawnDrops, spawnDrops, spawnDrops, spawnDrops, tick, tickRate, ticksRandomly, toString, updateDiagonalNeighbors, updateNeighborsgetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, beginLeaveDecay, canBeConnectedTo, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canRenderInLayer, catchFire, collisionExtendsVertically, createTileEntity, doesSideBlockRendering, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getExtendedState, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRayTraceResult, getSoundType, getStateAtViewpoint, getStateForPlacement, getValidRotations, getWeakChanges, hasTileEntity, isAir, isBeaconBase, isBed, isBedFoot, isBurning, isFertile, isFireSource, isFlammable, isFoliage, isLadder, isPortalFrame, isReplaceableOreGen, isStickyBlock, isToolEffective, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, recolorBlock, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPowerpublic static final DirectionProperty HORIZONTAL_FACING
public WallBannerBlock(DyeColor color, Block.Properties properties)
public java.lang.String getTranslationKey()
getTranslationKey in class Blockpublic boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos)
isValidPosition in class Blockpublic BlockState updatePostPlacement(BlockState stateIn, Direction facing, BlockState facingState, IWorld worldIn, BlockPos currentPos, BlockPos facingPos)
updatePostPlacement in class Blockpublic VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context)
public BlockState getStateForPlacement(BlockItemUseContext context)
getStateForPlacement in class Blockpublic BlockState rotate(BlockState state, Rotation rot)
public BlockState mirror(BlockState state, Mirror mirrorIn)
protected void fillStateContainer(StateContainer.Builder<Block,BlockState> builder)
fillStateContainer in class Block