public class ClientGameSession
extends java.lang.Object
implements com.mojang.bridge.game.GameSession
| Constructor and Description |
|---|
ClientGameSession(ClientWorld p_i51152_1_,
ClientPlayerEntity p_i51152_2_,
ClientPlayNetHandler p_i51152_3_) |
| Modifier and Type | Method and Description |
|---|---|
java.lang.String |
getDifficulty() |
java.lang.String |
getGameMode() |
int |
getPlayerCount() |
java.util.UUID |
getSessionId() |
boolean |
isRemoteServer() |
public ClientGameSession(ClientWorld p_i51152_1_, ClientPlayerEntity p_i51152_2_, ClientPlayNetHandler p_i51152_3_)
public int getPlayerCount()
getPlayerCount in interface com.mojang.bridge.game.GameSessionpublic boolean isRemoteServer()
isRemoteServer in interface com.mojang.bridge.game.GameSessionpublic java.lang.String getDifficulty()
getDifficulty in interface com.mojang.bridge.game.GameSessionpublic java.lang.String getGameMode()
getGameMode in interface com.mojang.bridge.game.GameSessionpublic java.util.UUID getSessionId()
getSessionId in interface com.mojang.bridge.game.GameSession