public class ClientGameSession
extends java.lang.Object
implements com.mojang.bridge.game.GameSession
Constructor and Description |
---|
ClientGameSession(ClientWorld p_i51152_1_,
ClientPlayerEntity p_i51152_2_,
ClientPlayNetHandler p_i51152_3_) |
Modifier and Type | Method and Description |
---|---|
java.lang.String |
getDifficulty() |
java.lang.String |
getGameMode() |
int |
getPlayerCount() |
java.util.UUID |
getSessionId() |
boolean |
isRemoteServer() |
public ClientGameSession(ClientWorld p_i51152_1_, ClientPlayerEntity p_i51152_2_, ClientPlayNetHandler p_i51152_3_)
public int getPlayerCount()
getPlayerCount
in interface com.mojang.bridge.game.GameSession
public boolean isRemoteServer()
isRemoteServer
in interface com.mojang.bridge.game.GameSession
public java.lang.String getDifficulty()
getDifficulty
in interface com.mojang.bridge.game.GameSession
public java.lang.String getGameMode()
getGameMode
in interface com.mojang.bridge.game.GameSession
public java.util.UUID getSessionId()
getSessionId
in interface com.mojang.bridge.game.GameSession