public class ActiveRenderInfo
extends java.lang.Object
Constructor and Description |
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ActiveRenderInfo() |
Modifier and Type | Method and Description |
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void |
clear() |
BlockState |
getBlockAtCamera() |
BlockPos |
getBlockPos() |
IFluidState |
getFluidState() |
Vec3d |
getLookDirection() |
float |
getPitch() |
Vec3d |
getProjectedView() |
Entity |
getRenderViewEntity() |
Vec3d |
getUpDirection() |
float |
getYaw() |
void |
interpolateHeight() |
boolean |
isThirdPerson() |
boolean |
isValid() |
protected void |
movePosition(double distanceOffset,
double verticalOffset,
double horizontalOffset) |
protected void |
setDirection(float pitchIn,
float yawIn) |
protected void |
setPosition(double x,
double y,
double z) |
protected void |
setPostion(Vec3d posIn) |
void |
update(IBlockReader worldIn,
Entity renderViewEntity,
boolean thirdPersonIn,
boolean thirdPersonReverseIn,
float partialTicks) |
protected void |
updateLook() |
public void update(IBlockReader worldIn, Entity renderViewEntity, boolean thirdPersonIn, boolean thirdPersonReverseIn, float partialTicks)
public void interpolateHeight()
protected void movePosition(double distanceOffset, double verticalOffset, double horizontalOffset)
protected void updateLook()
protected void setDirection(float pitchIn, float yawIn)
protected void setPosition(double x, double y, double z)
protected void setPostion(Vec3d posIn)
public Vec3d getProjectedView()
public BlockPos getBlockPos()
public float getPitch()
public float getYaw()
public Entity getRenderViewEntity()
public boolean isValid()
public boolean isThirdPerson()
public IFluidState getFluidState()
public final Vec3d getLookDirection()
public final Vec3d getUpDirection()
public void clear()
public BlockState getBlockAtCamera()