public class LightTexture
extends java.lang.Object
implements java.lang.AutoCloseable
Constructor and Description |
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LightTexture(GameRenderer entityRendererIn) |
Modifier and Type | Method and Description |
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void |
close() |
void |
disableLightmap() |
void |
enableLightmap() |
void |
tick() |
void |
updateLightmap(float partialTicks) |
public LightTexture(GameRenderer entityRendererIn)