public class CreeperRenderer extends MobRenderer<CreeperEntity,CreeperModel<CreeperEntity>>
brightnessBuffer, entityModel, layerRenderers, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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CreeperRenderer(EntityRendererManager renderManagerIn) |
Modifier and Type | Method and Description |
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protected int |
getColorMultiplier(CreeperEntity entitylivingbaseIn,
float lightBrightness,
float partialTickTime) |
protected ResourceLocation |
getEntityTexture(CreeperEntity entity) |
protected void |
preRenderCallback(CreeperEntity entitylivingbaseIn,
float partialTickTime) |
canRenderName, doRender, renderLeash, shouldRender
addLayer, applyRotations, getDeathMaxRotation, getEntityModel, getSwingProgress, handleRotationFloat, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_217758_e, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
bindTexture, func_217758_e
public CreeperRenderer(EntityRendererManager renderManagerIn)
protected void preRenderCallback(CreeperEntity entitylivingbaseIn, float partialTickTime)
preRenderCallback
in class LivingRenderer<CreeperEntity,CreeperModel<CreeperEntity>>
protected int getColorMultiplier(CreeperEntity entitylivingbaseIn, float lightBrightness, float partialTickTime)
getColorMultiplier
in class LivingRenderer<CreeperEntity,CreeperModel<CreeperEntity>>
protected ResourceLocation getEntityTexture(CreeperEntity entity)
getEntityTexture
in class EntityRenderer<CreeperEntity>