public class PufferfishRenderer extends MobRenderer<PufferfishEntity,EntityModel<PufferfishEntity>>
brightnessBuffer, entityModel, layerRenderers, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
---|
PufferfishRenderer(EntityRendererManager p_i48863_1_) |
Modifier and Type | Method and Description |
---|---|
protected void |
applyRotations(PufferfishEntity entityLiving,
float ageInTicks,
float rotationYaw,
float partialTicks) |
void |
doRender(PufferfishEntity entity,
double x,
double y,
double z,
float entityYaw,
float partialTicks) |
protected ResourceLocation |
getEntityTexture(PufferfishEntity entity) |
canRenderName, renderLeash, shouldRender
addLayer, getColorMultiplier, getDeathMaxRotation, getEntityModel, getSwingProgress, handleRotationFloat, isVisible, prepareScale, preRenderCallback, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, func_217758_e, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
bindTexture, func_217758_e
public PufferfishRenderer(EntityRendererManager p_i48863_1_)
@Nullable protected ResourceLocation getEntityTexture(PufferfishEntity entity)
getEntityTexture
in class EntityRenderer<PufferfishEntity>
public void doRender(PufferfishEntity entity, double x, double y, double z, float entityYaw, float partialTicks)
doRender
in class MobRenderer<PufferfishEntity,EntityModel<PufferfishEntity>>
protected void applyRotations(PufferfishEntity entityLiving, float ageInTicks, float rotationYaw, float partialTicks)
applyRotations
in class LivingRenderer<PufferfishEntity,EntityModel<PufferfishEntity>>