public class BedTileEntityRenderer extends TileEntityRenderer<BedTileEntity>
DESTROY_STAGES, rendererDispatcher| Constructor and Description |
|---|
BedTileEntityRenderer() |
| Modifier and Type | Method and Description |
|---|---|
void |
render(BedTileEntity tileEntityIn,
double x,
double y,
double z,
float partialTicks,
int destroyStage) |
bindTexture, drawNameplate, getFontRenderer, getWorld, isGlobalRenderer, renderTileEntityFast, setLightmapDisabled, setRendererDispatcherpublic void render(BedTileEntity tileEntityIn, double x, double y, double z, float partialTicks, int destroyStage)
render in class TileEntityRenderer<BedTileEntity>