public class DispenseBoatBehavior extends DefaultDispenseItemBehavior
NOOP
Constructor and Description |
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DispenseBoatBehavior(BoatEntity.Type p_i50793_1_) |
Modifier and Type | Method and Description |
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ItemStack |
dispenseStack(IBlockSource source,
ItemStack stack) |
protected void |
playDispenseSound(IBlockSource source) |
dispense, doDispense, spawnDispenseParticles
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
init
public DispenseBoatBehavior(BoatEntity.Type p_i50793_1_)
public ItemStack dispenseStack(IBlockSource source, ItemStack stack)
dispenseStack
in class DefaultDispenseItemBehavior
protected void playDispenseSound(IBlockSource source)
playDispenseSound
in class DefaultDispenseItemBehavior