public class FindWalkTargetTask extends Task<CreatureEntity>
Task.Status| Constructor and Description |
|---|
FindWalkTargetTask(float p_i50336_1_) |
FindWalkTargetTask(float p_i51526_1_,
int p_i51526_2_,
int p_i51526_3_) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
startExecuting(ServerWorld worldIn,
CreatureEntity entityIn,
long gameTimeIn) |
getStatus, isTimedOut, resetTask, shouldContinueExecuting, shouldExecute, start, stop, tick, toString, updateTaskpublic FindWalkTargetTask(float p_i50336_1_)
public FindWalkTargetTask(float p_i51526_1_,
int p_i51526_2_,
int p_i51526_3_)
protected void startExecuting(ServerWorld worldIn, CreatureEntity entityIn, long gameTimeIn)
startExecuting in class Task<CreatureEntity>