public class FindWalkTargetTask extends Task<CreatureEntity>
Task.Status
Constructor and Description |
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FindWalkTargetTask(float p_i50336_1_) |
FindWalkTargetTask(float p_i51526_1_,
int p_i51526_2_,
int p_i51526_3_) |
Modifier and Type | Method and Description |
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protected void |
startExecuting(ServerWorld worldIn,
CreatureEntity entityIn,
long gameTimeIn) |
getStatus, isTimedOut, resetTask, shouldContinueExecuting, shouldExecute, start, stop, tick, toString, updateTask
public FindWalkTargetTask(float p_i50336_1_)
public FindWalkTargetTask(float p_i51526_1_, int p_i51526_2_, int p_i51526_3_)
protected void startExecuting(ServerWorld worldIn, CreatureEntity entityIn, long gameTimeIn)
startExecuting
in class Task<CreatureEntity>