public class ToggleableNearestAttackableTargetGoal<T extends LivingEntity> extends NearestAttackableTargetGoal<T>
nearestTarget, targetChance, targetClass, targetEntitySelectorgoalOwner, shouldCheckSight, target, unseenMemoryTicks| Constructor and Description |
|---|
ToggleableNearestAttackableTargetGoal(AbstractRaiderEntity p_i50312_1_,
java.lang.Class<T> p_i50312_2_,
int p_i50312_3_,
boolean p_i50312_4_,
boolean p_i50312_5_,
java.util.function.Predicate<LivingEntity> p_i50312_6_) |
| Modifier and Type | Method and Description |
|---|---|
void |
func_220783_a(boolean p_220783_1_) |
boolean |
shouldExecute() |
findNearestTarget, getTargetableArea, startExecutinggetTargetDistance, isSuitableTarget, resetTask, setUnseenMemoryTicks, shouldContinueExecutinggetMutexFlags, isPreemptible, setMutexFlags, tickpublic ToggleableNearestAttackableTargetGoal(AbstractRaiderEntity p_i50312_1_, java.lang.Class<T> p_i50312_2_, int p_i50312_3_, boolean p_i50312_4_, boolean p_i50312_5_, @Nullable java.util.function.Predicate<LivingEntity> p_i50312_6_)
public void func_220783_a(boolean p_220783_1_)
public boolean shouldExecute()
shouldExecute in class NearestAttackableTargetGoal<T extends LivingEntity>