public abstract class PatrollerEntity extends MonsterEntity
Modifier and Type | Class and Description |
---|---|
static class |
PatrollerEntity.PatrolGoal<T extends PatrollerEntity> |
experienceValue, goalSelector, inventoryArmorDropChances, inventoryHandsDropChances, jumpController, livingSoundTime, lookController, moveController, navigator, targetSelector
activeItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, world
field_213139_a_
Modifier | Constructor and Description |
---|---|
protected |
PatrollerEntity(EntityType<? extends PatrollerEntity> p_i50201_1_,
World p_i50201_2_) |
Modifier and Type | Method and Description |
---|---|
boolean |
canBeLeader() |
boolean |
canDespawn(double distanceToClosestPlayer) |
boolean |
func_213634_ed() |
static boolean |
func_223330_b(EntityType<? extends PatrollerEntity> p_223330_0_,
IWorld p_223330_1_,
SpawnReason p_223330_2_,
BlockPos p_223330_3_,
java.util.Random p_223330_4_) |
BlockPos |
getPatrolTarget() |
double |
getYOffset() |
boolean |
hasPatrolTarget() |
boolean |
isLeader() |
protected boolean |
isPatrolling() |
ILivingEntityData |
onInitialSpawn(IWorld worldIn,
DifficultyInstance difficultyIn,
SpawnReason reason,
ILivingEntityData spawnDataIn,
CompoundNBT dataTag) |
void |
readAdditional(CompoundNBT compound) |
protected void |
registerGoals() |
void |
resetPatrolTarget() |
void |
setLeader(boolean p_213635_1_) |
void |
setPatrolTarget(BlockPos p_213631_1_) |
void |
writeAdditional(CompoundNBT compound) |
attackEntityFrom, canDropLoot, findAmmo, func_213623_ec, func_223323_a, func_223324_d, func_223325_c, getBlockPathWeight, getDeathSound, getFallSound, getHurtSound, getSoundCategory, getSplashSound, getSwimSound, isPreventingPlayerRest, livingTick, registerAttributes, tick
canSpawn, followLeashSpeed, getBlockPathWeight, hasPath, onLeashDistance, updateLeashedState
attackEntityAsMob, baseTick, canAttack, canAttack, canBeLeashedTo, canBeSteered, canEquipItem, canPassengerSteer, canPickUpLoot, checkDespawn, clearLeashed, createBodyController, createNavigator, detachHome, dropLoot, dropSpecialItems, eatGrassBonus, enablePersistence, faceEntity, func_204209_c, func_213346_cF, func_213363_a, func_213365_e, func_213381_d, func_213385_F, func_213387_K, func_213396_dB, func_223315_a, getAmbientSound, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getEntitySenses, getExperiencePoints, getHeldEquipment, getHomePosition, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpController, getLeashed, getLeashHolder, getLookController, getLootTable, getMaxFallHeight, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleFluidJump, handleStatusUpdate, isAggressive, isAIDisabled, isHolding, isInDaylight, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isServerWorld, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, playAmbientSound, playHurtSound, preventDespawn, processInitialInteract, processInteract, registerData, replaceItemInInventory, setAggroed, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setHomePosAndDistance, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, shouldExchangeEquipment, spawnExplosionParticle, startRiding, updateAITasks, updateDistance, updateEntityActionState, updateEquipmentIfNeeded
addPotionEffect, applyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithEntity, collideWithNearbyEntities, createBrain, createSpawnPacket, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dismountEntity, dropInventory, fall, frostWalk, func_213314_bj, func_213343_cS, func_213344_a, func_213371_e, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBlockState, getBrain, getCapability, getCombatTracker, getCreatureAttribute, getDrinkSound, getEatSound, getEyeHeight, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSize, getSoundPitch, getSoundVolume, getStandingEyeHeight, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, getYaw, handleFluidSneak, hasItemInSlot, heal, isActiveItemStackBlocking, isAlive, isChild, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPotionActive, isPotionApplicable, isSleeping, isSpinAttacking, jump, knockBack, lookAt, markPotionsDirty, markVelocityChanged, notifyDataManagerChange, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onFoodEaten, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, remove, removeActivePotionEffect, removePotionEffect, resetActiveHand, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBedPosition, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spawnDrops, spinAttack, startSleeping, startSpinAttack, stopActiveHand, stopRiding, swingArm, travel, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack, wakeUp
addPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, func_213286_i, func_213296_b, func_213300_bk, func_213312_b, func_213320_d, func_213324_a, func_223307_a, func_223308_g, func_223310_a, func_223314_ad, getAbsoluteMotion, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFlag, getForward, getHeight, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionVec, getPositionVector, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getServer, getSubmergedHeight, getTags, getTeam, getTeleportDirection, getType, getUniqueID, getVectorForRotation, getWidth, handleFluidAcceleration, handlePistonMovement, handleSneakMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCustomNameVisible, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSpectator, isSprinting, isSwimming, isWet, makeFlySound, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillEntity, onRemovedFromWorld, onStruckByLightning, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, read, recalculateSize, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldRenderSneaking, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeId
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCaps
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
canBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSit
getCapability
protected PatrollerEntity(EntityType<? extends PatrollerEntity> p_i50201_1_, World p_i50201_2_)
protected void registerGoals()
registerGoals
in class MobEntity
public void writeAdditional(CompoundNBT compound)
writeAdditional
in class MobEntity
public void readAdditional(CompoundNBT compound)
readAdditional
in class MobEntity
public double getYOffset()
getYOffset
in class Entity
public boolean canBeLeader()
@Nullable public ILivingEntityData onInitialSpawn(IWorld worldIn, DifficultyInstance difficultyIn, SpawnReason reason, @Nullable ILivingEntityData spawnDataIn, @Nullable CompoundNBT dataTag)
onInitialSpawn
in class MobEntity
public static boolean func_223330_b(EntityType<? extends PatrollerEntity> p_223330_0_, IWorld p_223330_1_, SpawnReason p_223330_2_, BlockPos p_223330_3_, java.util.Random p_223330_4_)
public boolean canDespawn(double distanceToClosestPlayer)
canDespawn
in class MobEntity
public void setPatrolTarget(BlockPos p_213631_1_)
public BlockPos getPatrolTarget()
public boolean hasPatrolTarget()
public void setLeader(boolean p_213635_1_)
public boolean isLeader()
public boolean func_213634_ed()
public void resetPatrolTarget()
protected boolean isPatrolling()