public class ZombieEntity extends MonsterEntity
| Modifier and Type | Class and Description |
|---|---|
class |
ZombieEntity.GroupData |
| Modifier and Type | Field and Description |
|---|---|
protected static IAttribute |
SPAWN_REINFORCEMENTS_CHANCE |
experienceValue, goalSelector, inventoryArmorDropChances, inventoryHandsDropChances, jumpController, livingSoundTime, lookController, moveController, navigator, targetSelectoractiveItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, brain, dead, deathTime, ENTITY_GRAVITY, hurtTime, idleTime, interpTargetHeadYaw, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, interpTicksHead, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, LIVING_FLAGS, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, NAMETAG_DISTANCE, newPosRotationIncrements, onGroundSpeedFactor, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, SLEEPING_SIZE, spinAttackDuration, SWIM_SPEED, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldfield_213139_a_| Constructor and Description |
|---|
ZombieEntity(EntityType<? extends ZombieEntity> type,
World worldIn) |
ZombieEntity(World worldIn) |
canDropLoot, findAmmo, func_213623_ec, func_223323_a, func_223324_d, func_223325_c, getBlockPathWeight, getFallSound, getSoundCategory, getSplashSound, getSwimSound, isPreventingPlayerRestcanSpawn, followLeashSpeed, getBlockPathWeight, hasPath, onLeashDistance, updateLeashedStatebaseTick, canAttack, canAttack, canBeLeashedTo, canBeSteered, canDespawn, canPassengerSteer, canPickUpLoot, checkDespawn, clearLeashed, createBodyController, createNavigator, detachHome, dropLoot, eatGrassBonus, enablePersistence, faceEntity, func_204209_c, func_213346_cF, func_213363_a, func_213365_e, func_213381_d, func_213385_F, func_213387_K, func_213396_dB, func_223315_a, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropChance, getEntitySenses, getHeldEquipment, getHomePosition, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpController, getLeashed, getLeashHolder, getLookController, getLootTable, getMaxFallHeight, getMaximumHomeDistance, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getSlotForItemStack, getTalkInterval, getVerticalFaceSpeed, handleFluidJump, handleStatusUpdate, isAggressive, isAIDisabled, isHolding, isInDaylight, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isServerWorld, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, playAmbientSound, playHurtSound, preventDespawn, processInitialInteract, processInteract, replaceItemInInventory, setAggroed, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setHomePosAndDistance, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, shouldExchangeEquipment, spawnExplosionParticle, startRiding, updateAITasks, updateDistance, updateEntityActionState, updateEquipmentIfNeededaddPotionEffect, applyArmorCalculations, applyEntityCollision, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attemptTeleport, blockUsingShield, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBeRiddenInWater, canBreatheUnderwater, canEntityBeSeen, clearActivePotions, clearBedPosition, collideWithEntity, collideWithNearbyEntities, createBrain, createSpawnPacket, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, determineNextAir, dismountEntity, dropInventory, fall, frostWalk, func_213314_bj, func_213343_cS, func_213344_a, func_213371_e, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttribute, getAttributes, getBedDirection, getBedPosition, getBlockState, getBrain, getCapability, getCombatTracker, getDrinkSound, getEatSound, getEyeHeight, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getMaxHealth, getRenderScale, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSize, getSoundPitch, getSoundVolume, getSwimAnimation, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getVisibilityMultiplier, getWaterSlowDown, getYaw, handleFluidSneak, hasItemInSlot, heal, isActiveItemStackBlocking, isAlive, isElytraFlying, isEntityInsideOpaqueBlock, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPotionActive, isPotionApplicable, isSleeping, isSpinAttacking, jump, knockBack, lookAt, markPotionsDirty, markVelocityChanged, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onFoodEaten, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, remove, removeActivePotionEffect, removePotionEffect, resetActiveHand, resetPotionEffectMetadata, sendBreakAnimation, sendBreakAnimation, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setBedPosition, setHeadRotation, setHealth, setHeldItem, setIdleTime, setJumping, setLastAttackedEntity, setLivingFlag, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, spawnDrops, spinAttack, startSleeping, startSpinAttack, stopActiveHand, stopRiding, swingArm, travel, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRidden, updateSpinAttack, wakeUpaddPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fillCrashReport, func_213286_i, func_213296_b, func_213300_bk, func_213312_b, func_213320_d, func_213324_a, func_223307_a, func_223308_g, func_223310_a, func_223314_ad, getAbsoluteMotion, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getBoundingBox, getBoundingBox, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFlag, getForward, getHeight, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionVec, getPositionVector, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getScoreboardName, getServer, getSubmergedHeight, getTags, getTeam, getTeleportDirection, getType, getUniqueID, getVectorForRotation, getWidth, handleFluidAcceleration, handlePistonMovement, handleSneakMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, ignoreItemEntityData, isAddedToWorld, isBeingRidden, isBurning, isCustomNameVisible, isEntityEqual, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSpectator, isSprinting, isSwimming, isWet, makeFlySound, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onRemovedFromWorld, onStruckByLightning, playFlySound, playSound, playSwimSound, preparePlayerToSpawn, pushOutOfBlocks, read, recalculateSize, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFlag, setGlowing, setInLava, setInvisible, setInvulnerable, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSneaking, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldRenderSneaking, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, teleportKeepLoaded, toString, updatePassenger, updatePortal, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, invalidateCaps, reviveCaps, serializeCapsclone, finalize, getClass, notify, notifyAll, wait, wait, waitcanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapabilityprotected static final IAttribute SPAWN_REINFORCEMENTS_CHANCE
public ZombieEntity(EntityType<? extends ZombieEntity> type, World worldIn)
public ZombieEntity(World worldIn)
protected void registerGoals()
registerGoals in class MobEntityprotected void applyEntityAI()
protected void registerAttributes()
registerAttributes in class MonsterEntityprotected void registerData()
registerData in class MobEntitypublic boolean isDrowning()
public boolean isBreakDoorsTaskSet()
public void setBreakDoorsAItask(boolean enabled)
protected boolean canBreakDoors()
public boolean isChild()
isChild in class LivingEntityprotected int getExperiencePoints(PlayerEntity player)
getExperiencePoints in class MobEntitypublic void setChild(boolean childZombie)
public void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange in class LivingEntityprotected boolean shouldDrown()
public void tick()
tick in class MonsterEntitypublic void livingTick()
livingTick in class MonsterEntityprotected void onDrowned()
protected void func_213698_b(EntityType<? extends ZombieEntity> p_213698_1_)
protected boolean shouldBurnInDay()
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class MonsterEntitypublic boolean attackEntityAsMob(Entity entityIn)
attackEntityAsMob in class MobEntityprotected SoundEvent getAmbientSound()
getAmbientSound in class MobEntityprotected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound in class MonsterEntityprotected SoundEvent getDeathSound()
getDeathSound in class MonsterEntityprotected SoundEvent getStepSound()
protected void playStepSound(BlockPos pos, BlockState blockIn)
playStepSound in class Entitypublic CreatureAttribute getCreatureAttribute()
getCreatureAttribute in class LivingEntityprotected void setEquipmentBasedOnDifficulty(DifficultyInstance difficulty)
setEquipmentBasedOnDifficulty in class MobEntitypublic void writeAdditional(CompoundNBT compound)
writeAdditional in class MobEntitypublic void readAdditional(CompoundNBT compound)
readAdditional in class MobEntitypublic void onKillEntity(LivingEntity entityLivingIn)
onKillEntity in class Entityprotected float getStandingEyeHeight(Pose poseIn, EntitySize sizeIn)
getStandingEyeHeight in class LivingEntityprotected boolean canEquipItem(ItemStack stack)
canEquipItem in class MobEntity@Nullable public ILivingEntityData onInitialSpawn(IWorld worldIn, DifficultyInstance difficultyIn, SpawnReason reason, @Nullable ILivingEntityData spawnDataIn, @Nullable CompoundNBT dataTag)
onInitialSpawn in class MobEntityprotected void applyAttributeBonuses(float difficulty)
public double getYOffset()
getYOffset in class Entityprotected void dropSpecialItems(DamageSource source, int looting, boolean recentlyHitIn)
dropSpecialItems in class MobEntityprotected ItemStack getSkullDrop()