public class ArrowEntity extends AbstractArrowEntity
AbstractArrowEntity.PickupStatus
arrowShake, field_212362_a, inGround, pickupStatus, shootingEntity, timeInGround
addedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, world
field_213139_a_
Constructor and Description |
---|
ArrowEntity(EntityType<? extends ArrowEntity> p_i50172_1_,
World p_i50172_2_) |
ArrowEntity(World worldIn,
double x,
double y,
double z) |
ArrowEntity(World worldIn,
LivingEntity shooter) |
Modifier and Type | Method and Description |
---|---|
void |
addEffect(EffectInstance effect) |
protected void |
arrowHit(LivingEntity living) |
protected ItemStack |
getArrowStack() |
int |
getColor() |
static int |
getCustomColor(ItemStack p_191508_0_) |
void |
handleStatusUpdate(byte id) |
void |
readAdditional(CompoundNBT compound) |
protected void |
registerData() |
void |
setPotionEffect(ItemStack stack) |
void |
tick() |
void |
writeAdditional(CompoundNBT compound) |
canBeAttackedWithItem, canTriggerWalking, createSpawnPacket, func_203045_n, func_203047_q, func_213865_o, func_213866_a, func_213867_k, func_213868_a, func_213872_b, func_213873_r, func_213874_s, getDamage, getEyeHeight, getHitGroundSound, getIsCritical, getShooter, getWaterDrag, isInRangeToRenderDist, onCollideWithPlayer, onHit, setDamage, setEnchantmentEffectsFromEntity, setHitSound, setIsCritical, setKnockbackStrength, setPositionAndRotationDirect, setShooter, setVelocity, shoot, shoot, tryDespawn
addPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, attackEntityFrom, awardKillScore, baseTick, canBeCollidedWith, canBePushed, canBeRidden, canBeRiddenInWater, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canSwim, canTrample, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fall, fillCrashReport, func_213286_i, func_213296_b, func_213300_bk, func_213312_b, func_213314_bj, func_213320_d, func_213324_a, func_223307_a, func_223308_g, func_223310_a, func_223314_ad, getAbsoluteMotion, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBoundingBox, getBoundingBox, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFlag, getForward, getHeight, getHeldEquipment, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionVec, getPositionVector, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getScoreboardName, getServer, getSize, getSoundCategory, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeleportDirection, getType, getUniqueID, getVectorForRotation, getWidth, getYaw, getYOffset, handleFluidAcceleration, handlePistonMovement, handleSneakMovement, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, ignoreItemEntityData, isAddedToWorld, isAlive, isBeingRidden, isBurning, isCustomNameVisible, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSpectator, isSprinting, isSwimming, isWet, lookAt, makeFlySound, markVelocityChanged, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillCommand, onKillEntity, onRemovedFromWorld, onStruckByLightning, outOfWorld, performHurtAnimation, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, read, recalculateSize, remove, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFlag, setGlowing, setHeadRotation, setInLava, setInvisible, setInvulnerable, setItemStackToSlot, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSneaking, setSprinting, setSwimming, setUniqueId, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldRenderSneaking, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, stopRiding, teleportKeepLoaded, toString, updateFallState, updatePassenger, updatePortal, updateRidden, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeId
areCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCaps
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
canBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSit
getCapability, getCapability
public ArrowEntity(EntityType<? extends ArrowEntity> p_i50172_1_, World p_i50172_2_)
public ArrowEntity(World worldIn, double x, double y, double z)
public ArrowEntity(World worldIn, LivingEntity shooter)
public void setPotionEffect(ItemStack stack)
public static int getCustomColor(ItemStack p_191508_0_)
public void addEffect(EffectInstance effect)
protected void registerData()
registerData
in class AbstractArrowEntity
public void tick()
tick
in class AbstractArrowEntity
public int getColor()
public void writeAdditional(CompoundNBT compound)
writeAdditional
in class AbstractArrowEntity
public void readAdditional(CompoundNBT compound)
readAdditional
in class AbstractArrowEntity
protected void arrowHit(LivingEntity living)
arrowHit
in class AbstractArrowEntity
protected ItemStack getArrowStack()
getArrowStack
in class AbstractArrowEntity
public void handleStatusUpdate(byte id)
handleStatusUpdate
in class Entity