public class DragonFireballEntity extends DamagingProjectileEntity
accelerationX, accelerationY, accelerationZ, shootingEntityaddedToChunk, cachedUniqueIdString, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, eyesInWater, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, hurtResistantTime, ignoreFrustumCheck, inLava, inPortal, inWater, isAirBorne, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, LOGGER, motionMultiplier, noClip, onGround, portalCounter, POSE, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, removed, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, submergedHeight, teleportDirection, ticksExisted, timeUntilPortal, velocityChanged, worldfield_213139_a_| Constructor and Description |
|---|
DragonFireballEntity(EntityType<? extends DragonFireballEntity> p_i50171_1_,
World p_i50171_2_) |
DragonFireballEntity(World worldIn,
double x,
double y,
double z,
double accelX,
double accelY,
double accelZ) |
DragonFireballEntity(World worldIn,
LivingEntity shooter,
double accelX,
double accelY,
double accelZ) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
boolean |
canBeCollidedWith() |
protected IParticleData |
getParticle() |
protected boolean |
isFireballFiery() |
protected void |
onImpact(RayTraceResult result) |
createSpawnPacket, getBrightness, getBrightnessForRender, getCollisionBorderSize, getMotionFactor, isInRangeToRenderDist, readAdditional, registerData, tick, writeAdditionaladdPassenger, addTag, addTrackingPlayer, addVelocity, allowLogging, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, areEyesInFluid, areEyesInFluid, awardKillScore, baseTick, canBeAttackedWithItem, canBePushed, canBeRidden, canBeRiddenInWater, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canSwim, canTrample, canTriggerWalking, canUpdate, canUpdate, captureDrops, captureDrops, changeDimension, copyDataFromOld, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, detach, determineNextStepDistance, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, entityDropItem, entityDropItem, entityDropItem, entityDropItem, equals, extinguish, fall, fillCrashReport, func_213286_i, func_213296_b, func_213300_bk, func_213312_b, func_213314_bj, func_213320_d, func_213324_a, func_223307_a, func_223308_g, func_223310_a, func_223314_ad, getAbsoluteMotion, getAdjustedHorizontalFacing, getAir, getAllowedMovement, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBoundingBox, getBoundingBox, getCachedUniqueIdString, getCollisionBoundingBox, getCollisionBox, getCommandSource, getControllingPassenger, getCustomName, getDataManager, getDisplayName, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getEyeHeight, getEyeHeight, getEyePosition, getFireImmuneTicks, getFlag, getForward, getHeight, getHeldEquipment, getHighspeedSplashSound, getHorizontalFacing, getHoverEvent, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxAir, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMotion, getMountedYOffset, getName, getPassengers, getPermissionLevel, getPersistentData, getPitch, getPitchYaw, getPortalCooldown, getPose, getPosition, getPositionVec, getPositionVector, getPushReaction, getRecursivePassengers, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getScoreboardName, getServer, getSize, getSoundCategory, getSplashSound, getSubmergedHeight, getSwimSound, getTags, getTeam, getTeleportDirection, getType, getUniqueID, getVectorForRotation, getWidth, getYaw, getYOffset, handleFluidAcceleration, handlePistonMovement, handleSneakMovement, handleStatusUpdate, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hasPermissionLevel, hitByEntity, ignoreItemEntityData, isAddedToWorld, isAlive, isBeingRidden, isBurning, isCustomNameVisible, isEntityEqual, isEntityInsideOpaqueBlock, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInvisible, isInvisibleToPlayer, isInvulnerable, isInvulnerableTo, isInWater, isInWaterOrBubbleColumn, isInWaterRainOrBubbleColumn, isLiving, isNonBoss, isOffsetPositionInLiquid, isOnePlayerRiding, isOnSameTeam, isOnScoreboardTeam, isPassenger, isPassenger, isPassenger, isPoseClear, isPushedByWater, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSpectator, isSprinting, isSwimming, isWet, lookAt, makeFlySound, markVelocityChanged, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onAddedToWorld, onCollideWithPlayer, onEnterBubbleColumn, onEnterBubbleColumnWithAirAbove, onInsideBlock, onKillCommand, onKillEntity, onRemovedFromWorld, onStruckByLightning, outOfWorld, performHurtAnimation, playFlySound, playSound, playStepSound, playSwimSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, read, recalculateSize, remove, remove, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetPositionToBB, revive, rotateTowards, sendMessage, setAir, setBoundingBox, setCustomName, setCustomNameVisible, setEntityId, setFire, setFlag, setGlowing, setHeadRotation, setInLava, setInvisible, setInvulnerable, setItemStackToSlot, setLocationAndAngles, setMotion, setMotion, setMotionMultiplier, setNoGravity, setOnFireFromLava, setPortal, setPose, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSneaking, setSprinting, setSwimming, setUniqueId, setVelocity, setWorld, shouldReceiveErrors, shouldReceiveFeedback, shouldRenderSneaking, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, stopRiding, teleportKeepLoaded, toString, updateFallState, updatePassenger, updatePortal, updateRidden, updateSwimming, writeUnlessPassenger, writeUnlessRemoved, writeWithoutTypeIdareCapsCompatible, areCapsCompatible, deserializeCaps, gatherCapabilities, gatherCapabilities, getCapabilities, getCapability, invalidateCaps, reviveCaps, serializeCapsclone, finalize, getClass, notify, notifyAll, wait, wait, waitcanBeRiddenInWater, canRiderInteract, deserializeNBT, getClassification, getEntity, getPickedResult, serializeNBT, shouldRiderSitgetCapability, getCapabilitypublic DragonFireballEntity(EntityType<? extends DragonFireballEntity> p_i50171_1_, World p_i50171_2_)
public DragonFireballEntity(World worldIn, double x, double y, double z, double accelX, double accelY, double accelZ)
public DragonFireballEntity(World worldIn, LivingEntity shooter, double accelX, double accelY, double accelZ)
protected void onImpact(RayTraceResult result)
onImpact in class DamagingProjectileEntitypublic boolean canBeCollidedWith()
canBeCollidedWith in class DamagingProjectileEntitypublic boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom in class DamagingProjectileEntityprotected IParticleData getParticle()
getParticle in class DamagingProjectileEntityprotected boolean isFireballFiery()
isFireballFiery in class DamagingProjectileEntity