public class ChestContainer extends Container
inventorySlots, windowId| Constructor and Description |
|---|
ChestContainer(ContainerType<?> type,
int id,
PlayerInventory playerInventoryIn,
IInventory p_i50092_4_,
int rows) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canInteractWith(PlayerEntity playerIn) |
static ChestContainer |
createGeneric9X1(int id,
PlayerInventory player) |
static ChestContainer |
createGeneric9X2(int id,
PlayerInventory player) |
static ChestContainer |
createGeneric9X3(int id,
PlayerInventory player) |
static ChestContainer |
createGeneric9X3(int id,
PlayerInventory player,
IInventory blockEntity) |
static ChestContainer |
createGeneric9X4(int id,
PlayerInventory player) |
static ChestContainer |
createGeneric9X5(int id,
PlayerInventory player) |
static ChestContainer |
createGeneric9X6(int id,
PlayerInventory player) |
static ChestContainer |
createGeneric9X6(int id,
PlayerInventory player,
IInventory blockEntity) |
IInventory |
getLowerChestInventory() |
int |
getNumRows() |
void |
onContainerClosed(PlayerEntity playerIn) |
ItemStack |
transferStackInSlot(PlayerEntity playerIn,
int index) |
addListener, addSlot, areItemsAndTagsEqual, assertIntArraySize, assertInventorySize, calcRedstone, calcRedstoneFromInventory, canAddItemToSlot, canDragIntoSlot, canMergeSlot, clearContainer, computeStackSize, detectAndSendChanges, enchantItem, extractDragMode, getCanCraft, getDragEvent, getInventory, getNextTransactionID, getQuickcraftMask, getSlot, getType, isValidDragMode, isWithinUsableDistance, mergeItemStack, onCraftMatrixChanged, putStackInSlot, removeListener, resetDrag, setAll, setCanCraft, slotClick, trackInt, trackIntArray, updateProgressBarpublic ChestContainer(ContainerType<?> type, int id, PlayerInventory playerInventoryIn, IInventory p_i50092_4_, int rows)
public static ChestContainer createGeneric9X1(int id, PlayerInventory player)
public static ChestContainer createGeneric9X2(int id, PlayerInventory player)
public static ChestContainer createGeneric9X3(int id, PlayerInventory player)
public static ChestContainer createGeneric9X4(int id, PlayerInventory player)
public static ChestContainer createGeneric9X5(int id, PlayerInventory player)
public static ChestContainer createGeneric9X6(int id, PlayerInventory player)
public static ChestContainer createGeneric9X3(int id, PlayerInventory player, IInventory blockEntity)
public static ChestContainer createGeneric9X6(int id, PlayerInventory player, IInventory blockEntity)
public boolean canInteractWith(PlayerEntity playerIn)
canInteractWith in class Containerpublic ItemStack transferStackInSlot(PlayerEntity playerIn, int index)
transferStackInSlot in class Containerpublic void onContainerClosed(PlayerEntity playerIn)
onContainerClosed in class Containerpublic IInventory getLowerChestInventory()
public int getNumRows()