public class DirectionalPlaceContext extends BlockItemUseContext
replaceClickedhand, item, player, rayTraceResult, world| Constructor and Description |
|---|
DirectionalPlaceContext(World p_i50051_1_,
BlockPos p_i50051_2_,
Direction p_i50051_3_,
ItemStack p_i50051_4_,
Direction against) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canPlace() |
Direction |
getNearestLookingDirection() |
Direction[] |
getNearestLookingDirections() |
Direction |
getPlacementHorizontalFacing() |
float |
getPlacementYaw() |
BlockPos |
getPos() |
boolean |
isPlacerSneaking() |
boolean |
replacingClickedOnBlock() |
func_221536_afunc_221533_k, getFace, getHand, getHitVec, getItem, getPlayer, getWorldpublic BlockPos getPos()
getPos in class BlockItemUseContextpublic boolean canPlace()
canPlace in class BlockItemUseContextpublic boolean replacingClickedOnBlock()
replacingClickedOnBlock in class BlockItemUseContextpublic Direction getNearestLookingDirection()
getNearestLookingDirection in class BlockItemUseContextpublic Direction[] getNearestLookingDirections()
getNearestLookingDirections in class BlockItemUseContextpublic Direction getPlacementHorizontalFacing()
getPlacementHorizontalFacing in class ItemUseContextpublic boolean isPlacerSneaking()
isPlacerSneaking in class ItemUseContextpublic float getPlacementYaw()
getPlacementYaw in class ItemUseContext