public class SJoinGamePacket extends java.lang.Object implements IPacket<IClientPlayNetHandler>
| Constructor and Description |
|---|
SJoinGamePacket() |
SJoinGamePacket(int p_i50773_1_,
GameType p_i50773_2_,
boolean p_i50773_3_,
DimensionType p_i50773_4_,
int p_i50773_5_,
WorldType p_i50773_6_,
int p_i50773_7_,
boolean p_i50773_8_) |
| Modifier and Type | Method and Description |
|---|---|
int |
func_218728_h() |
DimensionType |
getDimension() |
GameType |
getGameType() |
int |
getPlayerId() |
WorldType |
getWorldType() |
boolean |
isHardcoreMode() |
boolean |
isReducedDebugInfo() |
void |
processPacket(IClientPlayNetHandler handler) |
void |
readPacketData(PacketBuffer buf) |
void |
writePacketData(PacketBuffer buf) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitshouldSkipErrorspublic SJoinGamePacket()
public SJoinGamePacket(int p_i50773_1_,
GameType p_i50773_2_,
boolean p_i50773_3_,
DimensionType p_i50773_4_,
int p_i50773_5_,
WorldType p_i50773_6_,
int p_i50773_7_,
boolean p_i50773_8_)
public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData in interface IPacket<IClientPlayNetHandler>java.io.IOExceptionpublic void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData in interface IPacket<IClientPlayNetHandler>java.io.IOExceptionpublic void processPacket(IClientPlayNetHandler handler)
processPacket in interface IPacket<IClientPlayNetHandler>public int getPlayerId()
public boolean isHardcoreMode()
public GameType getGameType()
public DimensionType getDimension()
public WorldType getWorldType()
public int func_218728_h()
public boolean isReducedDebugInfo()