public class SRespawnPacket extends java.lang.Object implements IPacket<IClientPlayNetHandler>
| Constructor and Description |
|---|
SRespawnPacket() |
SRespawnPacket(DimensionType p_i50767_1_,
WorldType p_i50767_2_,
GameType p_i50767_3_) |
| Modifier and Type | Method and Description |
|---|---|
DimensionType |
getDimension() |
GameType |
getGameType() |
WorldType |
getWorldType() |
void |
processPacket(IClientPlayNetHandler handler) |
void |
readPacketData(PacketBuffer buf) |
void |
writePacketData(PacketBuffer buf) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitshouldSkipErrorspublic SRespawnPacket()
public SRespawnPacket(DimensionType p_i50767_1_, WorldType p_i50767_2_, GameType p_i50767_3_)
public void processPacket(IClientPlayNetHandler handler)
processPacket in interface IPacket<IClientPlayNetHandler>public void readPacketData(PacketBuffer buf) throws java.io.IOException
readPacketData in interface IPacket<IClientPlayNetHandler>java.io.IOExceptionpublic void writePacketData(PacketBuffer buf) throws java.io.IOException
writePacketData in interface IPacket<IClientPlayNetHandler>java.io.IOExceptionpublic DimensionType getDimension()
public GameType getGameType()
public WorldType getWorldType()