public class ClimberPathNavigator extends GroundPathNavigator
currentPath, entity, lastPosCheck, lastTimeoutCheck, lastTimeUpdated, maxDistanceToWaypoint, nodeProcessor, speed, ticksAtLastPos, timeoutCachedNode, timeoutLimit, timeoutTimer, totalTicks, tryUpdatePath, world| Constructor and Description |
|---|
ClimberPathNavigator(MobEntity entityLivingIn,
World worldIn) |
| Modifier and Type | Method and Description |
|---|---|
Path |
getPathToEntityLiving(Entity entityIn,
int p_75494_2_) |
Path |
getPathToPos(BlockPos pos,
int p_179680_2_) |
void |
tick() |
boolean |
tryMoveToEntityLiving(Entity entityIn,
double speedIn) |
canNavigate, getEnterDoors, getEntityPosition, getPathFinder, isDirectPathBetweenPoints, setAvoidSun, setBreakDoors, trimPathcanEntityStandOnPos, canUpdatePathOnTimeout, checkForStuck, clearPath, func_220970_c, func_225463_a, func_225464_a, func_225466_a, getCanSwim, getNodeProcessor, getPath, getPathSearchRange, getTargetPos, isInLiquid, noPath, pathFollow, setCanSwim, setPath, setSpeed, tryMoveToXYZ, updatePathpublic Path getPathToPos(BlockPos pos, int p_179680_2_)
getPathToPos in class GroundPathNavigatorpublic Path getPathToEntityLiving(Entity entityIn, int p_75494_2_)
getPathToEntityLiving in class GroundPathNavigatorpublic boolean tryMoveToEntityLiving(Entity entityIn, double speedIn)
tryMoveToEntityLiving in class PathNavigatorpublic void tick()
tick in class PathNavigator