public class SimpleReloadableResourceManager extends java.lang.Object implements IReloadableResourceManager
Constructor and Description |
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SimpleReloadableResourceManager(ResourcePackType side,
java.lang.Thread p_i50689_2_) |
Modifier and Type | Method and Description |
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void |
addReloadListener(IFutureReloadListener p_219534_1_) |
void |
addResourcePack(IResourcePack resourcePack) |
java.util.Collection<ResourceLocation> |
getAllResourceLocations(java.lang.String pathIn,
java.util.function.Predicate<java.lang.String> filter) |
java.util.List<IResource> |
getAllResources(ResourceLocation resourceLocationIn) |
IResource |
getResource(ResourceLocation resourceLocationIn) |
java.util.Set<java.lang.String> |
getResourceNamespaces() |
boolean |
hasResource(ResourceLocation p_219533_1_) |
protected IAsyncReloader |
initializeAsyncReloader(java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor,
java.util.List<IFutureReloadListener> listeners,
java.util.concurrent.CompletableFuture<Unit> waitingFor) |
IAsyncReloader |
initialReload(java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor,
java.util.concurrent.CompletableFuture<Unit> waitingFor) |
IAsyncReloader |
reloadResources(java.util.concurrent.Executor backgroundExecutor,
java.util.concurrent.Executor gameExecutor,
java.util.concurrent.CompletableFuture<Unit> waitingFor,
java.util.List<IResourcePack> p_219537_4_) |
java.util.concurrent.CompletableFuture<Unit> |
reloadResourcesAndThen(java.util.concurrent.Executor p_219536_1_,
java.util.concurrent.Executor p_219536_2_,
java.util.List<IResourcePack> p_219536_3_,
java.util.concurrent.CompletableFuture<Unit> p_219536_4_) |
public SimpleReloadableResourceManager(ResourcePackType side, java.lang.Thread p_i50689_2_)
public void addResourcePack(IResourcePack resourcePack)
addResourcePack
in interface IResourceManager
public java.util.Set<java.lang.String> getResourceNamespaces()
getResourceNamespaces
in interface IResourceManager
public IResource getResource(ResourceLocation resourceLocationIn) throws java.io.IOException
getResource
in interface IResourceManager
java.io.IOException
public boolean hasResource(ResourceLocation p_219533_1_)
hasResource
in interface IResourceManager
public java.util.List<IResource> getAllResources(ResourceLocation resourceLocationIn) throws java.io.IOException
getAllResources
in interface IResourceManager
java.io.IOException
public java.util.Collection<ResourceLocation> getAllResourceLocations(java.lang.String pathIn, java.util.function.Predicate<java.lang.String> filter)
getAllResourceLocations
in interface IResourceManager
public java.util.concurrent.CompletableFuture<Unit> reloadResourcesAndThen(java.util.concurrent.Executor p_219536_1_, java.util.concurrent.Executor p_219536_2_, java.util.List<IResourcePack> p_219536_3_, java.util.concurrent.CompletableFuture<Unit> p_219536_4_)
reloadResourcesAndThen
in interface IReloadableResourceManager
public void addReloadListener(IFutureReloadListener p_219534_1_)
addReloadListener
in interface IReloadableResourceManager
protected IAsyncReloader initializeAsyncReloader(java.util.concurrent.Executor backgroundExecutor, java.util.concurrent.Executor gameExecutor, java.util.List<IFutureReloadListener> listeners, java.util.concurrent.CompletableFuture<Unit> waitingFor)
public IAsyncReloader initialReload(java.util.concurrent.Executor backgroundExecutor, java.util.concurrent.Executor gameExecutor, java.util.concurrent.CompletableFuture<Unit> waitingFor)
initialReload
in interface IReloadableResourceManager
public IAsyncReloader reloadResources(java.util.concurrent.Executor backgroundExecutor, java.util.concurrent.Executor gameExecutor, java.util.concurrent.CompletableFuture<Unit> waitingFor, java.util.List<IResourcePack> p_219537_4_)
reloadResources
in interface IReloadableResourceManager