public class EndChunkGenerator extends NoiseChunkGenerator<EndGenerationSettings>
defaultBlock, defaultFluid, randomSeed
biomeProvider, seed, settings, world
Constructor and Description |
---|
EndChunkGenerator(IWorld p_i48956_1_,
BiomeProvider p_i48956_2_,
EndGenerationSettings p_i48956_3_) |
Modifier and Type | Method and Description |
---|---|
protected double |
func_222545_a(double p_222545_1_,
double p_222545_3_,
int p_222545_5_) |
protected void |
func_222548_a(double[] p_222548_1_,
int p_222548_2_,
int p_222548_3_) |
protected double[] |
func_222549_a(int p_222549_1_,
int p_222549_2_) |
protected double |
func_222551_g() |
protected double |
func_222553_h() |
int |
getGroundHeight() |
int |
getSeaLevel() |
func_222529_a, func_222546_a, func_222547_b, func_222550_i, generateSurface, makeBase, makeBedrock
carve, decorate, findNearestStructure, func_222531_c, func_222532_b, generateBiomes, generateStructureStarts, getBiome, getBiome, getBiomeProvider, getMaxHeight, getPossibleCreatures, getSeed, getSettings, getStructureConfig, hasStructure, initStructureStarts, spawnMobs, spawnMobs
public EndChunkGenerator(IWorld p_i48956_1_, BiomeProvider p_i48956_2_, EndGenerationSettings p_i48956_3_)
protected void func_222548_a(double[] p_222548_1_, int p_222548_2_, int p_222548_3_)
func_222548_a
in class NoiseChunkGenerator<EndGenerationSettings>
protected double[] func_222549_a(int p_222549_1_, int p_222549_2_)
func_222549_a
in class NoiseChunkGenerator<EndGenerationSettings>
protected double func_222545_a(double p_222545_1_, double p_222545_3_, int p_222545_5_)
func_222545_a
in class NoiseChunkGenerator<EndGenerationSettings>
protected double func_222551_g()
func_222551_g
in class NoiseChunkGenerator<EndGenerationSettings>
protected double func_222553_h()
func_222553_h
in class NoiseChunkGenerator<EndGenerationSettings>
public int getGroundHeight()
getGroundHeight
in class ChunkGenerator<EndGenerationSettings>
public int getSeaLevel()
getSeaLevel
in class ChunkGenerator<EndGenerationSettings>