public static class BuriedTreasureStructure.Start extends StructureStart
bounds, components, DUMMY, rand
Constructor and Description |
---|
Start(Structure<?> p_i51165_1_,
int p_i51165_2_,
int p_i51165_3_,
Biome p_i51165_4_,
MutableBoundingBox p_i51165_5_,
int p_i51165_6_,
long p_i51165_7_) |
Modifier and Type | Method and Description |
---|---|
BlockPos |
getPos() |
void |
init(ChunkGenerator<?> generator,
TemplateManager templateManagerIn,
int chunkX,
int chunkZ,
Biome biomeIn) |
func_214626_a, func_214628_a, generateStructure, getBoundingBox, getChunkPosX, getChunkPosZ, getComponents, getMaxRefCount, getStructure, incrementRefCount, isRefCountBelowMax, isValid, recalculateStructureSize, write
public Start(Structure<?> p_i51165_1_, int p_i51165_2_, int p_i51165_3_, Biome p_i51165_4_, MutableBoundingBox p_i51165_5_, int p_i51165_6_, long p_i51165_7_)
public void init(ChunkGenerator<?> generator, TemplateManager templateManagerIn, int chunkX, int chunkZ, Biome biomeIn)
init
in class StructureStart
public BlockPos getPos()
getPos
in class StructureStart