public class SkyLightStorage extends SectionLightStorage<SkyLightStorage.StorageMap>
| Modifier and Type | Class and Description |
|---|---|
static class |
SkyLightStorage.StorageMap |
activeLightSections, addedActiveLightSections, addedEmptySections, cachedLightData, changedLightPositions, dirtyCachedSections, EMPTY_ARRAY, hasSectionsToUpdate, newArrays, uncachedLightData| Modifier | Constructor and Description |
|---|---|
protected |
SkyLightStorage(IChunkLightProvider p_i51288_1_) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
func_215523_k(long p_215523_1_) |
protected void |
func_215524_j(long p_215524_1_) |
protected void |
func_215526_b(long p_215526_1_,
boolean p_215526_3_) |
protected boolean |
func_215548_n(long p_215548_1_) |
protected boolean |
func_215549_m(long p_215549_1_) |
protected boolean |
func_215550_a(int p_215550_1_) |
protected boolean |
func_215551_l(long p_215551_1_) |
protected int |
getLightOrDefault(long worldPos) |
protected NibbleArray |
getOrCreateArray(long sectionPosIn) |
protected boolean |
hasSectionsToUpdate() |
protected void |
updateSections(LightEngine<SkyLightStorage.StorageMap,?> engine,
boolean updateSkyLight,
boolean updateBlockLight) |
cancelSectionUpdates, getArray, getArray, getArray, getLevel, getLight, getSourceLevel, hasSection, processAllLevelUpdates, retainChunkData, setData, setLevel, setLight, updateAndNotify, updateSectionStatuscomputeLevel, getEdgeLevel, isRoot, notifyNeighbors, updateSourceLevelbulkCancel, cancelUpdate, needsUpdate, processUpdates, propagateLevel, queuedUpdateSize, scheduleUpdate, scheduleUpdateprotected SkyLightStorage(IChunkLightProvider p_i51288_1_)
protected int getLightOrDefault(long worldPos)
getLightOrDefault in class SectionLightStorage<SkyLightStorage.StorageMap>protected void func_215524_j(long p_215524_1_)
func_215524_j in class SectionLightStorage<SkyLightStorage.StorageMap>protected void func_215523_k(long p_215523_1_)
func_215523_k in class SectionLightStorage<SkyLightStorage.StorageMap>protected void func_215526_b(long p_215526_1_,
boolean p_215526_3_)
func_215526_b in class SectionLightStorage<SkyLightStorage.StorageMap>protected boolean hasSectionsToUpdate()
hasSectionsToUpdate in class SectionLightStorage<SkyLightStorage.StorageMap>protected NibbleArray getOrCreateArray(long sectionPosIn)
getOrCreateArray in class SectionLightStorage<SkyLightStorage.StorageMap>protected void updateSections(LightEngine<SkyLightStorage.StorageMap,?> engine, boolean updateSkyLight, boolean updateBlockLight)
updateSections in class SectionLightStorage<SkyLightStorage.StorageMap>protected boolean func_215550_a(int p_215550_1_)
protected boolean func_215551_l(long p_215551_1_)
protected boolean func_215549_m(long p_215549_1_)
protected boolean func_215548_n(long p_215548_1_)