public static class GuiScreenEvent.DrawScreenEvent.Pre extends GuiScreenEvent.DrawScreenEvent
GuiScreen#render(int, int, float) is called.
Cancel this event to skip GuiScreen#render(int, int, float).GuiScreenEvent.DrawScreenEvent.Post, GuiScreenEvent.DrawScreenEvent.PreGuiScreenEvent.ActionPerformedEvent, GuiScreenEvent.BackgroundDrawnEvent, GuiScreenEvent.DrawScreenEvent, GuiScreenEvent.InitGuiEvent, GuiScreenEvent.KeyboardCharTypedEvent, GuiScreenEvent.KeyboardKeyEvent, GuiScreenEvent.KeyboardKeyPressedEvent, GuiScreenEvent.KeyboardKeyReleasedEvent, GuiScreenEvent.MouseClickedEvent, GuiScreenEvent.MouseDragEvent, GuiScreenEvent.MouseInputEvent, GuiScreenEvent.MouseReleasedEvent, GuiScreenEvent.MouseScrollEvent, GuiScreenEvent.PotionShiftEvent| Constructor and Description |
|---|
Pre(Screen gui,
int mouseX,
int mouseY,
float renderPartialTicks) |
getMouseX, getMouseY, getRenderPartialTicksgetGuipublic Pre(Screen gui, int mouseX, int mouseY, float renderPartialTicks)