public static class RenderLivingEvent.Specials.Pre<T extends LivingEntity,M extends EntityModel<T>> extends RenderLivingEvent.Specials<T,M>
RenderLivingEvent.Specials.Post<T extends LivingEntity,M extends EntityModel<T>>, RenderLivingEvent.Specials.Pre<T extends LivingEntity,M extends EntityModel<T>>
RenderLivingEvent.Specials<T extends LivingEntity,M extends EntityModel<T>>
Constructor and Description |
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Pre(LivingEntity entity,
LivingRenderer<T,M> renderer,
double x,
double y,
double z) |
getEntity, getPartialRenderTick, getRenderer, getX, getY, getZ
public Pre(LivingEntity entity, LivingRenderer<T,M> renderer, double x, double y, double z)