@Deprecated public final class MultiModel extends java.lang.Object implements IUnbakedModel
| Constructor and Description |
|---|
MultiModel(ResourceLocation location,
IUnbakedModel base,
com.google.common.collect.ImmutableMap<java.lang.String,org.apache.commons.lang3.tuple.Pair<IUnbakedModel,IModelState>> parts)
Deprecated.
|
MultiModel(ResourceLocation location,
IUnbakedModel base,
java.util.Map<java.lang.String,org.apache.commons.lang3.tuple.Pair<IUnbakedModel,IModelState>> parts)
Deprecated.
|
| Modifier and Type | Method and Description |
|---|---|
IBakedModel |
bake(ModelBakery bakery,
java.util.function.Function<ResourceLocation,TextureAtlasSprite> spriteGetter,
ISprite sprite,
VertexFormat format)
Deprecated.
|
java.util.Collection<ResourceLocation> |
getDependencies()
Deprecated.
|
java.util.Collection<ResourceLocation> |
getTextures(java.util.function.Function<ResourceLocation,IUnbakedModel> modelGetter,
java.util.Set<java.lang.String> missingTextures)
Deprecated.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitbakegetDefaultState, gui3d, process, retexture, smoothLightinggetClippublic MultiModel(ResourceLocation location, @Nullable IUnbakedModel base, com.google.common.collect.ImmutableMap<java.lang.String,org.apache.commons.lang3.tuple.Pair<IUnbakedModel,IModelState>> parts)
public MultiModel(ResourceLocation location, IUnbakedModel base, java.util.Map<java.lang.String,org.apache.commons.lang3.tuple.Pair<IUnbakedModel,IModelState>> parts)
public java.util.Collection<ResourceLocation> getDependencies()
getDependencies in interface IUnbakedModelpublic java.util.Collection<ResourceLocation> getTextures(java.util.function.Function<ResourceLocation,IUnbakedModel> modelGetter, java.util.Set<java.lang.String> missingTextures)
getTextures in interface IUnbakedModel@Nullable public IBakedModel bake(ModelBakery bakery, java.util.function.Function<ResourceLocation,TextureAtlasSprite> spriteGetter, ISprite sprite, VertexFormat format)
bake in interface IForgeUnbakedModelspriteGetter - Where textures will be looked up when bakingsprite - Transforms to apply while baking. Usually will be an instance of IModelState.