Class | Description |
---|---|
BiomeEvent |
BiomeEvent is fired whenever an event involving biomes occurs.
If a method utilizes this Event as its parameter, the method will
receive every child event of this class.All children of this event are fired on the MinecraftForge#TERRAIN_GEN_BUS
unless stated otherwise in their Javadocs. |
BiomeEvent.BiomeColor |
BiomeColor is fired whenever an event involving biome colors occurs.
|
BiomeEvent.GetFoliageColor |
This event is fired when a biome is queried for its grass color.
|
BiomeEvent.GetGrassColor |
This event is fired when a biome is queried for its grass color.
|
BiomeEvent.GetVillageBlockID |
This event is fired when the village generator attempts to choose a block ID
based on the village's biome.
|
BiomeEvent.GetWaterColor |
This event is fired when a biome is queried for its water color.
|
WorldTypeEvent |
WorldTypeEvent is fired when an event involving the world occurs.
If a method utilizes this Event as its parameter, the method will
receive every child event of this class.WorldTypeEvent.worldType contains the WorldType of the world this event is occurring in.All children of this event are fired on the MinecraftForge#TERRAIN_GEN_BUS . |
WorldTypeEvent.BiomeSize |
BiomeSize is fired when vanilla Minecraft attempts to generate biomes.
This event is fired during biome generation in GenLayer#initializeAllBiomeGenerators(long, WorldType, ChunkProviderSettings) . |
WorldTypeEvent.InitBiomeGens |
InitBiomeGens is fired when vanilla Minecraft attempts to initialize the biome providers.
This event is fired just during biome provider initialization in BiomeProvider#BiomeProvider(long, WorldType, String) . |