public static class ForgeFlowingFluid.Flowing extends ForgeFlowingFluid
ForgeFlowingFluid.Flowing, ForgeFlowingFluid.Properties, ForgeFlowingFluid.SourceFALLING, LEVEL_1_8STATE_REGISTRY, stateContainerdelegate| Constructor and Description |
|---|
Flowing(ForgeFlowingFluid.Properties properties) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
fillStateContainer(StateContainer.Builder<Fluid,IFluidState> builder) |
int |
getLevel(IFluidState state) |
boolean |
isSource(IFluidState state) |
beforeReplacingBlock, canSourcesMultiply, createAttributes, func_215665_a, getBlockState, getExplosionResistance, getFilledBucket, getFlowingFluid, getLevelDecreasePerBlock, getRenderLayer, getSlopeFindDistance, getStillFluid, getTickRate, isEquivalentTocalculateCorrectFlowingState, canFlow, causesDownwardCurrent, flowAround, flowInto, func_205571_a, func_205572_b, func_215662_a, func_215663_a, func_215664_b, func_215667_a, func_223407_a, getFlowingFluidState, getLevelFromState, getStillFluidState, tickanimateTick, getAttributes, getDefaultState, getDripParticleData, getStateContainer, getTags, isEmpty, isIn, randomTick, setDefaultState, ticksRandomlygetRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryNameclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitcanRenderInLayer, getExplosionResistance, getFluid, isAABBInsideLiquid, isAABBInsideMaterial, isEntityInsidepublic Flowing(ForgeFlowingFluid.Properties properties)
protected void fillStateContainer(StateContainer.Builder<Fluid,IFluidState> builder)
fillStateContainer in class FlowingFluidpublic int getLevel(IFluidState state)
public boolean isSource(IFluidState state)