public class CakeBlock extends Block
Block.RenderSideCacheKey
AbstractBlock.AbstractBlockState, AbstractBlock.IExtendedPositionPredicate<A>, AbstractBlock.IPositionPredicate, AbstractBlock.OffsetType, AbstractBlock.Properties
ForgeRegistryEntry.UncheckedRegistryEntry<V extends IForgeRegistryEntry<V>>
Modifier and Type | Field and Description |
---|---|
static IntegerProperty |
BITES |
protected static VoxelShape[] |
SHAPE_BY_BITE |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, material, properties, soundType, speedFactor, UPDATE_SHAPE_ORDER
delegate
Constructor and Description |
---|
CakeBlock(AbstractBlock.Properties p_i48434_1_) |
Modifier and Type | Method and Description |
---|---|
boolean |
canSurvive(BlockState p_196260_1_,
IWorldReader p_196260_2_,
BlockPos p_196260_3_) |
protected void |
createBlockStateDefinition(StateContainer.Builder<Block,BlockState> p_206840_1_) |
private ActionResultType |
eat(IWorld p_226911_1_,
BlockPos p_226911_2_,
BlockState p_226911_3_,
PlayerEntity p_226911_4_) |
int |
getAnalogOutputSignal(BlockState p_180641_1_,
World p_180641_2_,
BlockPos p_180641_3_) |
VoxelShape |
getShape(BlockState p_220053_1_,
IBlockReader p_220053_2_,
BlockPos p_220053_3_,
ISelectionContext p_220053_4_) |
boolean |
hasAnalogOutputSignal(BlockState p_149740_1_) |
boolean |
isPathfindable(BlockState p_196266_1_,
IBlockReader p_196266_2_,
BlockPos p_196266_3_,
PathType p_196266_4_) |
BlockState |
updateShape(BlockState p_196271_1_,
Direction p_196271_2_,
BlockState p_196271_3_,
IWorld p_196271_4_,
BlockPos p_196271_5_,
BlockPos p_196271_6_) |
ActionResultType |
use(BlockState p_225533_1_,
World p_225533_2_,
BlockPos p_225533_3_,
PlayerEntity p_225533_4_,
Hand p_225533_5_,
BlockRayTraceResult p_225533_6_) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getStateForPlacement, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, defaultMaterialColor, entityInside, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, isAir, isEntityBlock, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final IntegerProperty BITES
protected static final VoxelShape[] SHAPE_BY_BITE
public CakeBlock(AbstractBlock.Properties p_i48434_1_)
public VoxelShape getShape(BlockState p_220053_1_, IBlockReader p_220053_2_, BlockPos p_220053_3_, ISelectionContext p_220053_4_)
getShape
in class AbstractBlock
public ActionResultType use(BlockState p_225533_1_, World p_225533_2_, BlockPos p_225533_3_, PlayerEntity p_225533_4_, Hand p_225533_5_, BlockRayTraceResult p_225533_6_)
use
in class AbstractBlock
private ActionResultType eat(IWorld p_226911_1_, BlockPos p_226911_2_, BlockState p_226911_3_, PlayerEntity p_226911_4_)
public BlockState updateShape(BlockState p_196271_1_, Direction p_196271_2_, BlockState p_196271_3_, IWorld p_196271_4_, BlockPos p_196271_5_, BlockPos p_196271_6_)
updateShape
in class AbstractBlock
public boolean canSurvive(BlockState p_196260_1_, IWorldReader p_196260_2_, BlockPos p_196260_3_)
canSurvive
in class AbstractBlock
protected void createBlockStateDefinition(StateContainer.Builder<Block,BlockState> p_206840_1_)
createBlockStateDefinition
in class Block
public int getAnalogOutputSignal(BlockState p_180641_1_, World p_180641_2_, BlockPos p_180641_3_)
getAnalogOutputSignal
in class AbstractBlock
public boolean hasAnalogOutputSignal(BlockState p_149740_1_)
hasAnalogOutputSignal
in class AbstractBlock
public boolean isPathfindable(BlockState p_196266_1_, IBlockReader p_196266_2_, BlockPos p_196266_3_, PathType p_196266_4_)
isPathfindable
in class AbstractBlock