com.mojang.blaze3d.platform.GlStateManager._alphaFunc(int, float) |
com.mojang.blaze3d.platform.GlStateManager._clearCurrentColor() |
com.mojang.blaze3d.platform.GlStateManager._color4f(float, float, float, float) |
com.mojang.blaze3d.platform.GlStateManager._colorMaterial(int, int) |
com.mojang.blaze3d.platform.GlStateManager._colorPointer(int, int, int, long) |
com.mojang.blaze3d.platform.GlStateManager._disableAlphaTest() |
com.mojang.blaze3d.platform.GlStateManager._disableClientState(int) |
com.mojang.blaze3d.platform.GlStateManager._disableColorMaterial() |
com.mojang.blaze3d.platform.GlStateManager._disableFog() |
com.mojang.blaze3d.platform.GlStateManager._disableLighting() |
com.mojang.blaze3d.platform.GlStateManager._disableRescaleNormal() |
com.mojang.blaze3d.platform.GlStateManager._disableTexGen(GlStateManager.TexGen) |
com.mojang.blaze3d.platform.GlStateManager._enableAlphaTest() |
com.mojang.blaze3d.platform.GlStateManager._enableClientState(int) |
com.mojang.blaze3d.platform.GlStateManager._enableColorMaterial() |
com.mojang.blaze3d.platform.GlStateManager._enableFog() |
com.mojang.blaze3d.platform.GlStateManager._enableLight(int) |
com.mojang.blaze3d.platform.GlStateManager._enableLighting() |
com.mojang.blaze3d.platform.GlStateManager._enableRescaleNormal() |
com.mojang.blaze3d.platform.GlStateManager._enableTexGen(GlStateManager.TexGen) |
com.mojang.blaze3d.platform.GlStateManager._fog(int, float[]) |
com.mojang.blaze3d.platform.GlStateManager._fogDensity(float) |
com.mojang.blaze3d.platform.GlStateManager._fogEnd(float) |
com.mojang.blaze3d.platform.GlStateManager._fogi(int, int) |
com.mojang.blaze3d.platform.GlStateManager._fogMode(int) |
com.mojang.blaze3d.platform.GlStateManager._fogStart(float) |
com.mojang.blaze3d.platform.GlStateManager._getMatrix(int, FloatBuffer) |
com.mojang.blaze3d.platform.GlStateManager._glClientActiveTexture(int) |
com.mojang.blaze3d.platform.GlStateManager._glMultiTexCoord2f(int, float, float) |
com.mojang.blaze3d.platform.GlStateManager._light(int, int, FloatBuffer) |
com.mojang.blaze3d.platform.GlStateManager._lightModel(int, FloatBuffer) |
com.mojang.blaze3d.platform.GlStateManager._loadIdentity() |
com.mojang.blaze3d.platform.GlStateManager._matrixMode(int) |
com.mojang.blaze3d.platform.GlStateManager._multMatrix(FloatBuffer) |
com.mojang.blaze3d.platform.GlStateManager._multMatrix(Matrix4f) |
com.mojang.blaze3d.platform.GlStateManager._normal3f(float, float, float) |
com.mojang.blaze3d.platform.GlStateManager._normalPointer(int, int, long) |
com.mojang.blaze3d.platform.GlStateManager._ortho(double, double, double, double, double, double) |
com.mojang.blaze3d.platform.GlStateManager._popAttributes() |
com.mojang.blaze3d.platform.GlStateManager._popMatrix() |
com.mojang.blaze3d.platform.GlStateManager._pushLightingAttributes() |
com.mojang.blaze3d.platform.GlStateManager._pushMatrix() |
com.mojang.blaze3d.platform.GlStateManager._pushTextureAttributes() |
com.mojang.blaze3d.platform.GlStateManager._rotatef(float, float, float, float) |
com.mojang.blaze3d.platform.GlStateManager._scaled(double, double, double) |
com.mojang.blaze3d.platform.GlStateManager._scalef(float, float, float) |
com.mojang.blaze3d.platform.GlStateManager._shadeModel(int) |
com.mojang.blaze3d.platform.GlStateManager._texCoordPointer(int, int, int, long) |
com.mojang.blaze3d.platform.GlStateManager._texEnv(int, int, int) |
com.mojang.blaze3d.platform.GlStateManager._texGenMode(GlStateManager.TexGen, int) |
com.mojang.blaze3d.platform.GlStateManager._texGenParam(GlStateManager.TexGen, int, FloatBuffer) |
com.mojang.blaze3d.platform.GlStateManager._translated(double, double, double) |
com.mojang.blaze3d.platform.GlStateManager._translatef(float, float, float) |
com.mojang.blaze3d.platform.GlStateManager._vertexPointer(int, int, int, long) |
com.mojang.blaze3d.systems.RenderSystem.alphaFunc(int, float) |
net.minecraft.block.AbstractBlock.attack(BlockState, World, BlockPos, PlayerEntity) |
net.minecraft.client.renderer.model.BlockModel.bake(ModelBakery, Function<RenderMaterial, TextureAtlasSprite>, IModelTransform, ResourceLocation) |
net.minecraft.client.renderer.model.ModelBakery.bake(ResourceLocation, IModelTransform) |
net.minecraft.client.renderer.model.BlockModel.bakeVanilla(ModelBakery, BlockModel, Function<RenderMaterial, TextureAtlasSprite>, IModelTransform, ResourceLocation, boolean) |
net.minecraftforge.fml.DatagenModLoader.begin(Set<String>, Path, Collection<Path>, Collection<Path>, boolean, boolean, boolean, boolean, boolean, boolean) |
net.minecraftforge.fml.DatagenModLoader.begin(Set<String>, Path, Collection<Path>, Collection<Path>, Set<String>, boolean, boolean, boolean, boolean, boolean, boolean) |
net.minecraftforge.fml.server.ServerLifecycleHooks.buildPackFinder(Map<ModFile, ? extends ModFileResourcePack>, BiConsumer<? super ModFileResourcePack, ResourcePackInfo>) |
net.minecraft.item.Item.byBlock(Block) |
net.minecraft.item.SpawnEggItem.byId(EntityType<?>)
|
net.minecraftforge.fml.DistExecutor.callWhenOn(Dist, Supplier<Callable<T>>)
|
net.minecraft.block.AbstractBlock.canBeReplaced(BlockState, BlockItemUseContext) |
net.minecraft.block.AbstractBlock.canBeReplaced(BlockState, Fluid) |
net.minecraft.block.FireBlock.canBurn(BlockState) |
net.minecraft.entity.boss.WitherEntity.canDestroy(BlockState) |
net.minecraft.block.AbstractBlock.canSurvive(BlockState, IWorldReader, BlockPos) |
com.mojang.blaze3d.systems.RenderSystem.clearCurrentColor() |
com.mojang.blaze3d.systems.RenderSystem.color3f(float, float, float) |
com.mojang.blaze3d.systems.RenderSystem.color4f(float, float, float, float) |
com.mojang.blaze3d.systems.RenderSystem.colorMaterial(int, int) |
net.minecraft.data.ModelsResourceUtil.decorateBlockModelLocation(String) |
net.minecraft.client.Minecraft.delayTextureReload() |
com.mojang.blaze3d.systems.RenderSystem.disableAlphaTest() |
com.mojang.blaze3d.systems.RenderSystem.disableColorMaterial() |
com.mojang.blaze3d.systems.RenderSystem.disableFog() |
com.mojang.blaze3d.systems.RenderSystem.disableLighting() |
net.minecraft.world.gen.DimensionSettings.disableMobGeneration() |
com.mojang.blaze3d.systems.RenderSystem.disableRescaleNormal() |
net.minecraftforge.fml.client.gui.GuiUtils.drawContinuousTexturedBox(int, int, int, int, int, int, int, int, int, float) |
net.minecraftforge.fml.client.gui.GuiUtils.drawContinuousTexturedBox(int, int, int, int, int, int, int, int, int, int, int, int, float) |
net.minecraftforge.fml.client.gui.GuiUtils.drawContinuousTexturedBox(ResourceLocation, int, int, int, int, int, int, int, int, int, float) |
net.minecraftforge.fml.client.gui.GuiUtils.drawContinuousTexturedBox(ResourceLocation, int, int, int, int, int, int, int, int, int, int, int, int, float) |
net.minecraftforge.fml.client.gui.GuiUtils.drawTexturedModalRect(int, int, int, int, int, int, float) |
net.minecraft.block.Block.dropFromExplosion(Explosion) |
net.minecraft.block.AbstractBlock.Properties.dropsLike(Block) |
net.minecraft.item.Food.Builder.effect(EffectInstance, float) |
com.mojang.blaze3d.systems.RenderSystem.enableAlphaTest() |
com.mojang.blaze3d.systems.RenderSystem.enableColorMaterial() |
com.mojang.blaze3d.systems.RenderSystem.enableFog() |
com.mojang.blaze3d.systems.RenderSystem.enableLighting() |
com.mojang.blaze3d.systems.RenderSystem.enableRescaleNormal() |
net.minecraft.block.AbstractBlock.entityInside(BlockState, World, BlockPos, Entity) |
net.minecraft.block.TNTBlock.explode(World, BlockPos) |
net.minecraft.block.TNTBlock.explode(World, BlockPos, LivingEntity) |
com.mojang.blaze3d.systems.RenderSystem.fog(int, float, float, float, float) |
com.mojang.blaze3d.systems.RenderSystem.fogDensity(float) |
com.mojang.blaze3d.systems.RenderSystem.fogEnd(float) |
com.mojang.blaze3d.systems.RenderSystem.fogi(int, int) |
com.mojang.blaze3d.systems.RenderSystem.fogMode(GlStateManager.FogMode) |
com.mojang.blaze3d.systems.RenderSystem.fogMode(int) |
com.mojang.blaze3d.systems.RenderSystem.fogStart(float) |
net.minecraft.server.MinecraftServer.forgeGetWorldMap() |
com.mojang.blaze3d.platform.GlStateManager.getActiveTextureName() |
net.minecraft.block.AbstractBlock.getAnalogOutputSignal(BlockState, World, BlockPos) |
net.minecraft.client.renderer.entity.layers.BipedArmorLayer.getArmorLocation(ArmorItem, boolean, String) |
net.minecraftforge.common.ForgeHooks.getAttributesView() |
net.minecraft.item.ItemGroup.getBackgroundSuffix()
|
net.minecraftforge.common.extensions.IForgeBlock.getBedSpawnPosition(EntityType<?>, BlockState, IWorldReader, BlockPos, float, LivingEntity)
|
net.minecraftforge.common.extensions.IForgeBlockState.getBedSpawnPosition(EntityType<?>, IWorldReader, BlockPos, float, LivingEntity)
|
net.minecraft.block.AbstractBlock.getBlockSupportShape(BlockState, IBlockReader, BlockPos) |
net.minecraft.world.IWorldReader.getBrightness(BlockPos) |
net.minecraft.block.FireBlock.getBurnOdd(BlockState) |
net.minecraftforge.common.extensions.IForgeItemStack.getBurnTime() |
net.minecraftforge.common.ForgeHooks.getBurnTime(ItemStack) |
net.minecraftforge.common.extensions.IForgeItem.getBurnTime(ItemStack) |
net.minecraft.client.renderer.RenderTypeLookup.getChunkRenderType(BlockState) |
net.minecraft.block.Block.getCloneItemStack(IBlockReader, BlockPos, BlockState) |
net.minecraft.block.AbstractBlock.getCollisionShape(BlockState, IBlockReader, BlockPos, ISelectionContext) |
net.minecraft.item.Item.getCraftingRemainingItem() |
net.minecraft.item.Item.getDefaultAttributeModifiers(EquipmentSlotType) |
net.minecraftforge.client.extensions.IForgeTextureAtlasSprite.getDependencies() |
net.minecraft.block.AbstractBlock.getDestroyProgress(BlockState, PlayerEntity, IBlockReader, BlockPos) |
net.minecraft.entity.player.PlayerEntity.getDestroySpeed(BlockState) |
net.minecraft.block.AbstractBlock.getDirectSignal(BlockState, IBlockReader, BlockPos, Direction) |
net.minecraft.block.AbstractBlock.getDrops(BlockState, LootContext.Builder) |
net.minecraft.client.renderer.model.BlockModel.getElements() |
net.minecraft.block.Block.getExplosionResistance() |
net.minecraft.fluid.FluidState.getExplosionResistance() |
net.minecraft.world.DimensionType.getFileSuffix() |
net.minecraft.block.FireBlock.getFlameOdds(BlockState) |
net.minecraft.block.AbstractBlock.getFluidState(BlockState) |
net.minecraft.tileentity.AbstractFurnaceTileEntity.getFuel() |
net.minecraft.block.AbstractBlock.getInteractionShape(BlockState, IBlockReader, BlockPos) |
net.minecraftforge.event.ForgeEventFactory.getItemBurnTime(ItemStack, int) |
net.minecraft.world.gen.WorldGenRegion.getLevel() |
net.minecraft.block.AbstractBlock.getLightBlock(BlockState, IBlockReader, BlockPos) |
net.minecraft.block.AbstractBlock.AbstractBlockState.getLightEmission()
|
net.minecraftforge.event.RegistryEvent.MissingMappings.getMappings() |
net.minecraft.item.Item.getMaxDamage() |
net.minecraft.item.Item.getMaxStackSize() |
net.minecraft.block.AbstractBlock.getMenuProvider(BlockState, World, BlockPos) |
net.minecraft.client.renderer.RenderTypeLookup.getMovingBlockRenderType(BlockState) |
net.minecraft.block.AbstractBlock.getOcclusionShape(BlockState, IBlockReader, BlockPos) |
net.minecraft.client.renderer.model.MultipartBakedModel.getParticleIcon() |
net.minecraft.client.renderer.model.IBakedModel.getParticleIcon()
|
net.minecraft.client.renderer.BlockModelShapes.getParticleIcon(BlockState) |
net.minecraft.block.AbstractBlock.getPistonPushReaction(BlockState) |
net.minecraft.client.resources.ColorMapLoader.getPixels(IResourceManager, ResourceLocation) |
net.minecraft.item.BlockItem.getPlaceSound(BlockState) |
net.minecraftforge.common.ForgeHooks.getPlayerVisibilityDistance(PlayerEntity, double, double) |
net.minecraft.client.renderer.model.IBakedModel.getQuads(BlockState, Direction, Random)
|
net.minecraft.loot.LootTable.getRandomItems(LootContext, Consumer<ItemStack>) |
net.minecraft.client.renderer.RenderTypeLookup.getRenderLayer(FluidState) |
net.minecraft.block.AbstractBlock.getRenderShape(BlockState) |
net.minecraft.entity.ai.brain.Brain.getRunningBehaviors() |
net.minecraft.world.IWorldReader.getSeaLevel() |
net.minecraft.block.AbstractBlock.getSeed(BlockState, BlockPos) |
net.minecraft.block.AbstractBlock.getShadeBrightness(BlockState, IBlockReader, BlockPos) |
net.minecraft.block.AbstractBlock.getShape(BlockState, IBlockReader, BlockPos, ISelectionContext) |
net.minecraft.block.AbstractRailBlock.getShapeProperty() |
net.minecraftforge.client.model.pipeline.BlockInfo.getShx() |
net.minecraftforge.client.model.pipeline.BlockInfo.getShy() |
net.minecraftforge.client.model.pipeline.BlockInfo.getShz() |
net.minecraft.block.AbstractBlock.getSignal(BlockState, IBlockReader, BlockPos, Direction) |
net.minecraft.block.Block.getSoundType(BlockState) |
com.mojang.blaze3d.platform.GlStateManager.getTexGen(GlStateManager.TexGen) |
net.minecraft.client.renderer.model.ItemCameraTransforms.getTransform(ItemCameraTransforms.TransformType) |
net.minecraft.client.renderer.model.MultipartBakedModel.getTransforms() |
net.minecraft.client.renderer.model.IBakedModel.getTransforms()
|
net.minecraft.block.AbstractBlock.getVisualShape(BlockState, IBlockReader, BlockPos, ISelectionContext) |
net.minecraft.entity.projectile.ProjectileHelper.getWeaponHoldingHand(LivingEntity, Item) |
com.mojang.blaze3d.systems.RenderSystem.glMultiTexCoord2f(int, float, float) |
net.minecraft.item.BoneMealItem.growCrop(ItemStack, World, BlockPos) |
net.minecraftforge.client.model.generators.ModelBuilder.gui3d(boolean)
|
net.minecraft.block.AbstractBlock.hasAnalogOutputSignal(BlockState) |
net.minecraft.world.IWorldReader.hasChunk(int, int) |
net.minecraft.world.IWorldReader.hasChunkAt(BlockPos) |
net.minecraft.world.IWorldReader.hasChunksAt(BlockPos, BlockPos) |
net.minecraft.world.IWorldReader.hasChunksAt(int, int, int, int, int, int) |
net.minecraftforge.fml.loading.moddiscovery.ModInfo.hasConfigUI() |
net.minecraft.item.Item.hasCraftingRemainingItem() |
net.minecraftforge.client.extensions.IForgeTextureAtlasSprite.hasCustomLoader(IResourceManager, ResourceLocation)
|
net.minecraft.entity.EntityClassification.init() |
net.minecraftforge.common.IExtensibleEnum.init() |
net.minecraft.world.raid.Raid.WaveMember.init() |
net.minecraft.world.gen.feature.jigsaw.JigsawPattern.PlacementBehaviour.init() |
net.minecraft.block.AbstractBlock.AbstractBlockState.isAir()
|
net.minecraftforge.common.extensions.IForgeBlockState.isAir(IBlockReader, BlockPos)
|
net.minecraft.world.gen.settings.NoiseSettings.isAmplified() |
net.minecraft.block.AbstractBlock.isEntityBlock() |
net.minecraft.fluid.LavaFluid.isFlammable(IWorldReader, BlockPos)
|
net.minecraft.world.gen.settings.NoiseSettings.islandNoiseOverride() |
net.minecraft.block.AbstractBlock.isPathfindable(BlockState, IBlockReader, BlockPos, PathType) |
net.minecraft.block.AbstractBlock.isSignalSource(BlockState) |
net.minecraftforge.client.extensions.IForgeTextureAtlasSprite.load(IResourceManager, ResourceLocation, Function<ResourceLocation, TextureAtlasSprite>)
|
com.mojang.blaze3d.systems.RenderSystem.loadIdentity() |
net.minecraft.client.renderer.texture.NativeImage.makePixelArray() |
net.minecraft.server.MinecraftServer.markWorldsDirty() |
com.mojang.blaze3d.systems.RenderSystem.matrixMode(int) |
net.minecraft.block.AbstractBlock.mirror(BlockState, Mirror) |
net.minecraftforge.common.ForgeHooks.modifyAttributes() |
net.minecraftforge.common.ForgeHooks.modifyLoot(List<ItemStack>, LootContext)
|
com.mojang.blaze3d.systems.RenderSystem.multMatrix(Matrix4f) |
net.minecraft.block.AbstractBlock.neighborChanged(BlockState, World, BlockPos, Block, BlockPos, boolean) |
com.mojang.blaze3d.systems.RenderSystem.normal3f(float, float, float) |
net.minecraftforge.common.extensions.IForgeBlock.observedNeighborChange(BlockState, World, BlockPos, Block, BlockPos) |
net.minecraftforge.common.extensions.IForgeBlockState.observedNeighborChange(World, BlockPos, Block, BlockPos) |
net.minecraftforge.common.ForgeHooks.onAnvilChange(RepairContainer, ItemStack, ItemStack, IInventory, String, int) |
net.minecraft.world.server.ServerWorld.onEntityRemoved(Entity) |
net.minecraftforge.event.ForgeEventFactory.onHoeUse(ItemUseContext) |
net.minecraft.block.AbstractBlock.onPlace(BlockState, World, BlockPos, BlockState, boolean) |
net.minecraftforge.common.extensions.IForgeBlock.onPlantGrow(BlockState, IWorld, BlockPos, BlockPos) |
net.minecraft.block.AbstractBlock.onProjectileHit(World, BlockState, BlockRayTraceResult, ProjectileEntity) |
net.minecraft.block.AbstractBlock.onRemove(BlockState, World, BlockPos, BlockState, boolean) |
net.minecraftforge.debug.world.ForgeChunkManagerTest.ChunkLoaderBlock.onRemove(BlockState, World, BlockPos, BlockState, boolean) |
net.minecraftforge.common.ForgeHooks.onRightClickBlock(PlayerEntity, Hand, BlockPos, Direction) |
com.mojang.blaze3d.systems.RenderSystem.ortho(double, double, double, double, double, double) |
net.minecraft.world.DimensionType.parseLegacy(Dynamic<?>) |
net.minecraft.client.renderer.WorldRenderer.playStreamingMusic(SoundEvent, BlockPos) |
com.mojang.blaze3d.systems.RenderSystem.popAttributes() |
com.mojang.blaze3d.systems.RenderSystem.popMatrix() |
net.minecraft.world.gen.feature.template.StructureProcessor.processBlock(IWorldReader, BlockPos, BlockPos, Template.BlockInfo, Template.BlockInfo, PlacementSettings) |
net.minecraft.world.gen.feature.template.Template.processBlockInfos(IWorld, BlockPos, BlockPos, PlacementSettings, List<Template.BlockInfo>) |
net.minecraftforge.common.crafting.ConditionalAdvancement.processConditions(JsonObject) |
com.mojang.blaze3d.systems.RenderSystem.pushLightingAttributes() |
com.mojang.blaze3d.systems.RenderSystem.pushMatrix() |
com.mojang.blaze3d.systems.RenderSystem.pushTextureAttributes() |
net.minecraft.entity.ai.attributes.GlobalEntityTypeAttributes.put(EntityType<? extends LivingEntity>, AttributeModifierMap) |
net.minecraftforge.common.ForgeHooks.putAttributesOld(EntityType<? extends LivingEntity>, AttributeModifierMap) |
net.minecraft.world.gen.settings.NoiseSettings.randomDensityOffset() |
net.minecraft.block.AbstractBlock.randomTick(BlockState, ServerWorld, BlockPos, Random) |
net.minecraft.world.chunk.Chunk.readCapsFromNBT(CompoundNBT) |
net.minecraft.entity.IShearable.readyForShearing() |
net.minecraft.client.Minecraft.reloadResourcePacks() |
net.minecraft.client.particle.ParticleManager.render(MatrixStack, IRenderTypeBuffer.Impl, LightTexture, ActiveRenderInfo, float)
|
net.minecraft.client.renderer.BlockRendererDispatcher.renderBatched(BlockState, BlockPos, IBlockDisplayReader, MatrixStack, IVertexBuilder, boolean, Random) |
net.minecraft.client.renderer.BlockRendererDispatcher.renderBreakingTexture(BlockState, BlockPos, IBlockDisplayReader, MatrixStack, IVertexBuilder) |
net.minecraftforge.client.ForgeHooksClient.renderMainMenu(MainMenuScreen, MatrixStack, FontRenderer, int, int) |
net.minecraft.client.renderer.BlockModelRenderer.renderModel(MatrixStack.Entry, IVertexBuilder, BlockState, IBakedModel, float, float, float, int, int) |
net.minecraft.client.renderer.BlockRendererDispatcher.renderSingleBlock(BlockState, MatrixStack, IRenderTypeBuffer, int, int) |
net.minecraft.entity.Entity.rideableUnderWater() |
net.minecraft.block.AbstractBlock.rotate(BlockState, Rotation) |
net.minecraft.block.AbstractBlock.AbstractBlockState.rotate(Rotation)
|
com.mojang.blaze3d.systems.RenderSystem.rotatef(float, float, float, float) |
net.minecraft.util.math.MathHelper.rotlerp(float, float, float) |
net.minecraft.util.math.MathHelper.rotWrap(double) |
com.mojang.blaze3d.systems.RenderSystem.runAsFancy(Runnable) |
net.minecraftforge.fml.DistExecutor.runForDist(Supplier<Supplier<T>>, Supplier<Supplier<T>>)
|
net.minecraftforge.fml.DeferredWorkQueue.runLater(Runnable) |
net.minecraftforge.fml.DistExecutor.runWhenOn(Dist, Supplier<Runnable>)
|
com.mojang.blaze3d.systems.RenderSystem.scaled(double, double, double) |
com.mojang.blaze3d.systems.RenderSystem.scalef(float, float, float) |
net.minecraft.item.ItemGroup.setBackgroundSuffix(String)
|
net.minecraft.client.renderer.FogRenderer.setupFog(ActiveRenderInfo, FogRenderer.FogType, float, boolean) |
com.mojang.blaze3d.systems.RenderSystem.shadeModel(int) |
net.minecraft.entity.IShearable.shear(SoundCategory) |
net.minecraft.block.AbstractBlock.skipRendering(BlockState, BlockState, Direction) |
net.minecraft.block.AbstractBlock.spawnAfterBreak(BlockState, ServerWorld, BlockPos, ItemStack) |
net.minecraft.client.renderer.BlockModelRenderer.tesselateBlock(IBlockDisplayReader, IBakedModel, BlockState, BlockPos, MatrixStack, IVertexBuilder, boolean, Random, long, int) |
net.minecraft.client.renderer.BlockModelRenderer.tesselateWithAO(IBlockDisplayReader, IBakedModel, BlockState, BlockPos, MatrixStack, IVertexBuilder, boolean, Random, long, int) |
net.minecraft.client.renderer.BlockModelRenderer.tesselateWithoutAO(IBlockDisplayReader, IBakedModel, BlockState, BlockPos, MatrixStack, IVertexBuilder, boolean, Random, long, int) |
net.minecraft.block.AbstractBlock.tick(BlockState, ServerWorld, BlockPos, Random) |
net.minecraftforge.common.model.TransformationHelper.toTransformation(ItemTransformVec3f) |
com.mojang.blaze3d.systems.RenderSystem.translated(double, double, double) |
com.mojang.blaze3d.systems.RenderSystem.translatef(float, float, float) |
net.minecraft.block.AbstractBlock.triggerEvent(BlockState, World, BlockPos, int, int) |
net.minecraft.block.AbstractBlock.updateIndirectNeighbourShapes(BlockState, IWorld, BlockPos, int, int) |
net.minecraft.block.AbstractBlock.updateShape(BlockState, Direction, BlockState, IWorld, BlockPos, BlockPos) |
net.minecraftforge.client.model.pipeline.BlockInfo.updateShift() |
net.minecraft.block.AbstractBlock.use(BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult) |
net.minecraft.block.AbstractBlock.useShapeForLightOcclusion(BlockState) |
net.minecraft.world.gen.settings.NoiseSettings.useSimplexSurfaceNoise() |
net.minecraft.client.renderer.FluidBlockRenderer.vertex(IVertexBuilder, double, double, double, float, float, float, float, float, int) |
net.minecraft.world.chunk.Chunk.writeCapsToNBT() |