public class FarmlandBlock extends Block
Block.RenderSideCacheKey
AbstractBlock.AbstractBlockState, AbstractBlock.IExtendedPositionPredicate<A>, AbstractBlock.IPositionPredicate, AbstractBlock.OffsetType, AbstractBlock.Properties
ForgeRegistryEntry.UncheckedRegistryEntry<V extends IForgeRegistryEntry<V>>
Modifier and Type | Field and Description |
---|---|
static IntegerProperty |
MOISTURE |
protected static VoxelShape |
SHAPE |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, material, properties, soundType, speedFactor, UPDATE_SHAPE_ORDER
delegate
Constructor and Description |
---|
FarmlandBlock(AbstractBlock.Properties p_i48400_1_) |
Modifier and Type | Method and Description |
---|---|
boolean |
canSurvive(BlockState p_196260_1_,
IWorldReader p_196260_2_,
BlockPos p_196260_3_) |
protected void |
createBlockStateDefinition(StateContainer.Builder<Block,BlockState> p_206840_1_) |
void |
fallOn(World p_180658_1_,
BlockPos p_180658_2_,
Entity p_180658_3_,
float p_180658_4_) |
VoxelShape |
getShape(BlockState p_220053_1_,
IBlockReader p_220053_2_,
BlockPos p_220053_3_,
ISelectionContext p_220053_4_) |
BlockState |
getStateForPlacement(BlockItemUseContext p_196258_1_) |
private static boolean |
isNearWater(IWorldReader p_176530_0_,
BlockPos p_176530_1_) |
boolean |
isPathfindable(BlockState p_196266_1_,
IBlockReader p_196266_2_,
BlockPos p_196266_3_,
PathType p_196266_4_) |
private boolean |
isUnderCrops(IBlockReader p_176529_0_,
BlockPos p_176529_1_) |
void |
randomTick(BlockState p_225542_1_,
ServerWorld p_225542_2_,
BlockPos p_225542_3_,
java.util.Random p_225542_4_) |
void |
tick(BlockState p_225534_1_,
ServerWorld p_225534_2_,
BlockPos p_225534_3_,
java.util.Random p_225534_4_) |
static void |
turnToDirt(BlockState p_199610_0_,
World p_199610_1_,
BlockPos p_199610_2_) |
BlockState |
updateShape(BlockState p_196271_1_,
Direction p_196271_2_,
BlockState p_196271_3_,
IWorld p_196271_4_,
BlockPos p_196271_5_,
BlockPos p_196271_6_) |
boolean |
useShapeForLightOcclusion(BlockState p_220074_1_) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getFluidState, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, rotate, skipRendering, spawnAfterBreak, triggerEvent, updateIndirectNeighbourShapes, use
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final IntegerProperty MOISTURE
protected static final VoxelShape SHAPE
public FarmlandBlock(AbstractBlock.Properties p_i48400_1_)
public BlockState updateShape(BlockState p_196271_1_, Direction p_196271_2_, BlockState p_196271_3_, IWorld p_196271_4_, BlockPos p_196271_5_, BlockPos p_196271_6_)
updateShape
in class AbstractBlock
public boolean canSurvive(BlockState p_196260_1_, IWorldReader p_196260_2_, BlockPos p_196260_3_)
canSurvive
in class AbstractBlock
public BlockState getStateForPlacement(BlockItemUseContext p_196258_1_)
getStateForPlacement
in class Block
public boolean useShapeForLightOcclusion(BlockState p_220074_1_)
useShapeForLightOcclusion
in class AbstractBlock
public VoxelShape getShape(BlockState p_220053_1_, IBlockReader p_220053_2_, BlockPos p_220053_3_, ISelectionContext p_220053_4_)
getShape
in class AbstractBlock
public void tick(BlockState p_225534_1_, ServerWorld p_225534_2_, BlockPos p_225534_3_, java.util.Random p_225534_4_)
tick
in class AbstractBlock
public void randomTick(BlockState p_225542_1_, ServerWorld p_225542_2_, BlockPos p_225542_3_, java.util.Random p_225542_4_)
randomTick
in class AbstractBlock
public void fallOn(World p_180658_1_, BlockPos p_180658_2_, Entity p_180658_3_, float p_180658_4_)
public static void turnToDirt(BlockState p_199610_0_, World p_199610_1_, BlockPos p_199610_2_)
private boolean isUnderCrops(IBlockReader p_176529_0_, BlockPos p_176529_1_)
private static boolean isNearWater(IWorldReader p_176530_0_, BlockPos p_176530_1_)
protected void createBlockStateDefinition(StateContainer.Builder<Block,BlockState> p_206840_1_)
createBlockStateDefinition
in class Block
public boolean isPathfindable(BlockState p_196266_1_, IBlockReader p_196266_2_, BlockPos p_196266_3_, PathType p_196266_4_)
isPathfindable
in class AbstractBlock