public class LanternBlock extends Block implements IWaterLoggable
Block.RenderSideCacheKey
AbstractBlock.AbstractBlockState, AbstractBlock.IExtendedPositionPredicate<A>, AbstractBlock.IPositionPredicate, AbstractBlock.OffsetType, AbstractBlock.Properties
ForgeRegistryEntry.UncheckedRegistryEntry<V extends IForgeRegistryEntry<V>>
Modifier and Type | Field and Description |
---|---|
protected static VoxelShape |
AABB |
static BooleanProperty |
HANGING |
protected static VoxelShape |
HANGING_AABB |
static BooleanProperty |
WATERLOGGED |
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, material, properties, soundType, speedFactor, UPDATE_SHAPE_ORDER
delegate
Constructor and Description |
---|
LanternBlock(AbstractBlock.Properties p_i49980_1_) |
Modifier and Type | Method and Description |
---|---|
boolean |
canSurvive(BlockState p_196260_1_,
IWorldReader p_196260_2_,
BlockPos p_196260_3_) |
protected void |
createBlockStateDefinition(StateContainer.Builder<Block,BlockState> p_206840_1_) |
protected static Direction |
getConnectedDirection(BlockState p_220277_0_) |
FluidState |
getFluidState(BlockState p_204507_1_) |
PushReaction |
getPistonPushReaction(BlockState p_149656_1_) |
VoxelShape |
getShape(BlockState p_220053_1_,
IBlockReader p_220053_2_,
BlockPos p_220053_3_,
ISelectionContext p_220053_4_) |
BlockState |
getStateForPlacement(BlockItemUseContext p_196258_1_) |
boolean |
isPathfindable(BlockState p_196266_1_,
IBlockReader p_196266_2_,
BlockPos p_196266_3_,
PathType p_196266_4_) |
BlockState |
updateShape(BlockState p_196271_1_,
Direction p_196271_2_,
BlockState p_196271_3_,
IWorld p_196271_4_,
BlockPos p_196271_5_,
BlockPos p_196271_6_) |
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, propagatesSkylightDown, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getCollisionShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getRenderShape, getSeed, getShadeBrightness, getSignal, getVisualShape, hasAnalogOutputSignal, isAir, isEntityBlock, isSignalSource, mirror, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, rotate, skipRendering, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, use, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
canPlaceLiquid, placeLiquid, takeLiquid
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public static final BooleanProperty HANGING
public static final BooleanProperty WATERLOGGED
protected static final VoxelShape AABB
protected static final VoxelShape HANGING_AABB
public LanternBlock(AbstractBlock.Properties p_i49980_1_)
@Nullable public BlockState getStateForPlacement(BlockItemUseContext p_196258_1_)
getStateForPlacement
in class Block
public VoxelShape getShape(BlockState p_220053_1_, IBlockReader p_220053_2_, BlockPos p_220053_3_, ISelectionContext p_220053_4_)
getShape
in class AbstractBlock
protected void createBlockStateDefinition(StateContainer.Builder<Block,BlockState> p_206840_1_)
createBlockStateDefinition
in class Block
public boolean canSurvive(BlockState p_196260_1_, IWorldReader p_196260_2_, BlockPos p_196260_3_)
canSurvive
in class AbstractBlock
protected static Direction getConnectedDirection(BlockState p_220277_0_)
public PushReaction getPistonPushReaction(BlockState p_149656_1_)
getPistonPushReaction
in class AbstractBlock
public BlockState updateShape(BlockState p_196271_1_, Direction p_196271_2_, BlockState p_196271_3_, IWorld p_196271_4_, BlockPos p_196271_5_, BlockPos p_196271_6_)
updateShape
in class AbstractBlock
public FluidState getFluidState(BlockState p_204507_1_)
getFluidState
in class AbstractBlock
public boolean isPathfindable(BlockState p_196266_1_, IBlockReader p_196266_2_, BlockPos p_196266_3_, PathType p_196266_4_)
isPathfindable
in class AbstractBlock