public class PaneBlock extends FourWayBlock
Block.RenderSideCacheKey
AbstractBlock.AbstractBlockState, AbstractBlock.IExtendedPositionPredicate<A>, AbstractBlock.IPositionPredicate, AbstractBlock.OffsetType, AbstractBlock.Properties
ForgeRegistryEntry.UncheckedRegistryEntry<V extends IForgeRegistryEntry<V>>
collisionShapeByIndex, EAST, NORTH, PROPERTY_BY_DIRECTION, shapeByIndex, SOUTH, WATERLOGGED, WEST
BLOCK_STATE_REGISTRY, LOGGER, RANDOM, stateDefinition
drops, dynamicShape, explosionResistance, friction, hasCollision, isRandomlyTicking, jumpFactor, material, properties, soundType, speedFactor, UPDATE_SHAPE_ORDER
delegate
Constructor and Description |
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PaneBlock(AbstractBlock.Properties p_i48373_1_) |
Modifier and Type | Method and Description |
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boolean |
attachsTo(BlockState p_220112_1_,
boolean p_220112_2_) |
protected void |
createBlockStateDefinition(StateContainer.Builder<Block,BlockState> p_206840_1_) |
BlockState |
getStateForPlacement(BlockItemUseContext p_196258_1_) |
VoxelShape |
getVisualShape(BlockState p_230322_1_,
IBlockReader p_230322_2_,
BlockPos p_230322_3_,
ISelectionContext p_230322_4_) |
boolean |
skipRendering(BlockState p_200122_1_,
BlockState p_200122_2_,
Direction p_200122_3_) |
BlockState |
updateShape(BlockState p_196271_1_,
Direction p_196271_2_,
BlockState p_196271_3_,
IWorld p_196271_4_,
BlockPos p_196271_5_,
BlockPos p_196271_6_) |
getAABBIndex, getCollisionShape, getFluidState, getShape, isPathfindable, makeShapes, mirror, propagatesSkylightDown, rotate
animateTick, appendHoverText, asBlock, asItem, box, byItem, canSupportCenter, canSupportRigidBlock, canSustainPlant, defaultBlockState, destroy, dropFromExplosion, dropResources, dropResources, dropResources, fallOn, fillItemCategory, getCloneItemStack, getDescriptionId, getDrops, getDrops, getExplosionResistance, getFriction, getHarvestLevel, getHarvestTool, getId, getJumpFactor, getName, getSoundType, getSpeedFactor, getStateDefinition, getTags, handleRain, hasDynamicShape, is, is, isExceptionForConnection, isFaceFull, isPossibleToRespawnInThis, isRandomlyTicking, isShapeFullBlock, playerDestroy, playerWillDestroy, popExperience, popResource, pushEntitiesUp, registerDefaultState, setPlacedBy, shouldRenderFace, stateById, stepOn, toString, updateEntityAfterFallOn, updateFromNeighbourShapes, updateOrDestroy, updateOrDestroy, wasExploded
attack, canBeReplaced, canBeReplaced, canSurvive, defaultMaterialColor, entityInside, getAnalogOutputSignal, getBlockSupportShape, getDestroyProgress, getDirectSignal, getDrops, getInteractionShape, getLightBlock, getLootTable, getMenuProvider, getOcclusionShape, getOffsetType, getPistonPushReaction, getRenderShape, getSeed, getShadeBrightness, getSignal, hasAnalogOutputSignal, isAir, isEntityBlock, isSignalSource, neighborChanged, onPlace, onProjectileHit, onRemove, randomTick, spawnAfterBreak, tick, triggerEvent, updateIndirectNeighbourShapes, use, useShapeForLightOcclusion
getRegistryName, getRegistryType, setRegistryName, setRegistryName, setRegistryName
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
canPlaceLiquid, placeLiquid, takeLiquid
addDestroyEffects, addHitEffects, addLandingEffects, addRunningEffects, canBeReplacedByLeaves, canBeReplacedByLogs, canConnectRedstone, canCreatureSpawn, canDropFromExplosion, canEntityDestroy, canHarvestBlock, canStickTo, catchFire, collisionExtendsVertically, createTileEntity, getAiPathNodeType, getBeaconColorMultiplier, getBedDirection, getBedSpawnPosition, getBlock, getEnchantPowerBonus, getExpDrop, getExplosionResistance, getFireSpreadSpeed, getFlammability, getFogColor, getLightValue, getPickBlock, getRespawnPosition, getSlipperiness, getSoundType, getStateAtViewpoint, getToolModifiedState, getWeakChanges, hasTileEntity, isAir, isBed, isBurning, isConduitFrame, isFertile, isFireSource, isFlammable, isLadder, isPortalFrame, isScaffolding, isSlimeBlock, isStickyBlock, isToolEffective, makesOpenTrapdoorAboveClimbable, observedNeighborChange, onBlockExploded, onNeighborChange, onPlantGrow, removedByPlayer, rotate, setBedOccupied, shouldCheckWeakPower, shouldDisplayFluidOverlay
public PaneBlock(AbstractBlock.Properties p_i48373_1_)
public BlockState getStateForPlacement(BlockItemUseContext p_196258_1_)
getStateForPlacement
in class Block
public BlockState updateShape(BlockState p_196271_1_, Direction p_196271_2_, BlockState p_196271_3_, IWorld p_196271_4_, BlockPos p_196271_5_, BlockPos p_196271_6_)
updateShape
in class AbstractBlock
public VoxelShape getVisualShape(BlockState p_230322_1_, IBlockReader p_230322_2_, BlockPos p_230322_3_, ISelectionContext p_230322_4_)
getVisualShape
in class AbstractBlock
public boolean skipRendering(BlockState p_200122_1_, BlockState p_200122_2_, Direction p_200122_3_)
skipRendering
in class AbstractBlock
public final boolean attachsTo(BlockState p_220112_1_, boolean p_220112_2_)
protected void createBlockStateDefinition(StateContainer.Builder<Block,BlockState> p_206840_1_)
createBlockStateDefinition
in class Block