Package net.minecraft.client.audio
Class BiomeSoundHandler
java.lang.Object
net.minecraft.client.audio.BiomeSoundHandler
- All Implemented Interfaces:
- IAmbientSoundHandler
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Nested Class SummaryNested Classes
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Field SummaryFieldsModifier and TypeFieldDescriptionprivate Optional<SoundAdditionsAmbience>private final BiomeManagerprivate it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome,BiomeSoundHandler.Sound> private floatprivate Optional<MoodSoundAmbience>private final ClientPlayerEntityprivate Biomeprivate final Randomprivate final SoundHandler
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Constructor SummaryConstructorsConstructorDescriptionBiomeSoundHandler(ClientPlayerEntity p_i232488_1_, SoundHandler p_i232488_2_, BiomeManager p_i232488_3_) 
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Method Summary
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Field Details- 
player
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soundManager
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biomeManager
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random
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loopSoundsprivate it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap<Biome,BiomeSoundHandler.Sound> loopSounds
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moodSettings
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additionsSettings
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moodinessprivate float moodiness
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previousBiome
 
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Constructor Details- 
BiomeSoundHandlerpublic BiomeSoundHandler(ClientPlayerEntity p_i232488_1_, SoundHandler p_i232488_2_, BiomeManager p_i232488_3_) 
 
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Method Details- 
getMoodinesspublic float getMoodiness()
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tickpublic void tick()- Specified by:
- tickin interface- IAmbientSoundHandler
 
 
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