Package net.minecraft.client.renderer
Class Atlases
java.lang.Object
net.minecraft.client.renderer.Atlases
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Field Summary
Modifier and TypeFieldDescriptionstatic final ResourceLocation
private static final RenderType
static final ResourceLocation
private static final RenderType
static final RenderMaterial[]
static final RenderMaterial
static final RenderMaterial
static final RenderMaterial
static final ResourceLocation
private static final RenderType
static final RenderMaterial
static final RenderMaterial
static final RenderMaterial
static final RenderMaterial
static final RenderMaterial
static final RenderMaterial
private static final RenderType
static final RenderMaterial
static final RenderMaterial
static final ResourceLocation
private static final RenderType
private static final RenderType
static final ResourceLocation
static final List<RenderMaterial>
static final Map<WoodType,
RenderMaterial> static final ResourceLocation
private static final RenderType
private static final RenderType
private static final RenderType
private static final RenderType
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic void
addWoodType
(WoodType woodType) Not threadsafe.static RenderType
static RenderType
bedSheet()
private static RenderMaterial
chestMaterial
(String p_228774_0_) static RenderType
private static RenderMaterial
chooseMaterial
(ChestType p_228772_0_, RenderMaterial p_228772_1_, RenderMaterial p_228772_2_, RenderMaterial p_228772_3_) static RenderMaterial
chooseMaterial
(TileEntity p_228771_0_, ChestType p_228771_1_, boolean p_228771_2_) static RenderType
static void
getAllMaterials
(Consumer<RenderMaterial> p_228775_0_) static RenderType
static RenderType
static RenderType
static RenderMaterial
signTexture
(WoodType p_228773_0_) static RenderType
static RenderType
static RenderType
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Field Details
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SHULKER_SHEET
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BED_SHEET
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BANNER_SHEET
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SHIELD_SHEET
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SIGN_SHEET
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CHEST_SHEET
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SHULKER_BOX_SHEET_TYPE
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BED_SHEET_TYPE
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BANNER_SHEET_TYPE
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SHIELD_SHEET_TYPE
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SIGN_SHEET_TYPE
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CHEST_SHEET_TYPE
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SOLID_BLOCK_SHEET
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CUTOUT_BLOCK_SHEET
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TRANSLUCENT_ITEM_CULL_BLOCK_SHEET
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TRANSLUCENT_CULL_BLOCK_SHEET
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DEFAULT_SHULKER_TEXTURE_LOCATION
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SHULKER_TEXTURE_LOCATION
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SIGN_MATERIALS
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BED_TEXTURES
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CHEST_TRAP_LOCATION
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CHEST_TRAP_LOCATION_LEFT
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CHEST_TRAP_LOCATION_RIGHT
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CHEST_XMAS_LOCATION
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CHEST_XMAS_LOCATION_LEFT
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CHEST_XMAS_LOCATION_RIGHT
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CHEST_LOCATION
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CHEST_LOCATION_LEFT
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CHEST_LOCATION_RIGHT
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ENDER_CHEST_LOCATION
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Constructor Details
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Atlases
public Atlases()
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Method Details
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bannerSheet
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shieldSheet
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bedSheet
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shulkerBoxSheet
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signSheet
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chestSheet
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solidBlockSheet
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cutoutBlockSheet
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translucentItemSheet
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translucentCullBlockSheet
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getAllMaterials
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signTexture
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chestMaterial
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chooseMaterial
public static RenderMaterial chooseMaterial(TileEntity p_228771_0_, ChestType p_228771_1_, boolean p_228771_2_) -
chooseMaterial
private static RenderMaterial chooseMaterial(ChestType p_228772_0_, RenderMaterial p_228772_1_, RenderMaterial p_228772_2_, RenderMaterial p_228772_3_) -
addWoodType
Not threadsafe. Enqueue it in client setup.
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