Package net.minecraft.client.renderer
Class RenderState
java.lang.Object
net.minecraft.client.renderer.RenderState
- Direct Known Subclasses:
RenderState.AlphaState,RenderState.BooleanState,RenderState.DepthTestState,RenderState.FogState,RenderState.LayerState,RenderState.LineState,RenderState.ShadeModelState,RenderState.TargetState,RenderState.TextureState,RenderState.TexturingState,RenderState.TransparencyState,RenderState.WriteMaskState,RenderType
-
Nested Class Summary
Nested ClassesModifier and TypeClassDescriptionstatic class(package private) static classstatic classstatic classstatic classstatic classstatic classstatic classstatic classstatic final classstatic classstatic final classstatic classstatic classstatic classstatic classstatic classstatic class -
Field Summary
FieldsModifier and TypeFieldDescriptionprotected static final RenderState.TransparencyStateprotected static final RenderState.FogStateprotected static final RenderState.TextureStateprotected static final RenderState.TextureStateprivate final Runnableprotected static final RenderState.TargetStateprotected static final RenderState.WriteMaskStateprotected static final RenderState.WriteMaskStateprotected static final RenderState.TransparencyStateprotected static final RenderState.CullStateprotected static final RenderState.AlphaStateprotected static final RenderState.LineStateprotected static final RenderState.TexturingStateprotected static final RenderState.WriteMaskStateprotected static final RenderState.DiffuseLightingStateprotected static final RenderState.TexturingStateprotected static final RenderState.DepthTestStateprotected static final RenderState.ShadeModelStateprotected static final RenderState.FogStateprotected static final RenderState.TexturingStateprotected static final RenderState.TransparencyStateprotected static final RenderState.TargetStateprotected static final RenderState.DepthTestStateprotected static final RenderState.LightmapStateprotected static final RenderState.TransparencyStateprotected static final RenderState.TargetStateprotected static final RenderState.AlphaStateprotected final Stringprotected static final RenderState.AlphaStateprotected static final RenderState.CullStateprotected static final RenderState.DepthTestStateprotected static final RenderState.DiffuseLightingStateprotected static final RenderState.FogStateprotected static final RenderState.LayerStateprotected static final RenderState.LightmapStateprotected static final RenderState.OverlayStateprotected static final RenderState.TextureStateprotected static final RenderState.TransparencyStateprotected static final RenderState.TargetStateprotected static final RenderState.TexturingStateprotected static final RenderState.OverlayStateprotected static final RenderState.TargetStateprotected static final RenderState.LayerStateprotected Runnableprotected static final RenderState.ShadeModelStateprotected static final RenderState.TargetStateprotected static final RenderState.TransparencyStateprotected static final RenderState.LayerStateprotected static final RenderState.TargetState -
Constructor Summary
ConstructorsConstructorDescriptionRenderState(String p_i225973_1_, Runnable p_i225973_2_, Runnable p_i225973_3_) -
Method Summary
Modifier and TypeMethodDescriptionvoidbooleaninthashCode()private static voidsetupGlintTexturing(float p_228548_0_) voidtoString()
-
Field Details
-
name
-
setupState
-
clearState
-
NO_TRANSPARENCY
-
ADDITIVE_TRANSPARENCY
-
LIGHTNING_TRANSPARENCY
-
GLINT_TRANSPARENCY
-
CRUMBLING_TRANSPARENCY
-
TRANSLUCENT_TRANSPARENCY
-
NO_ALPHA
-
DEFAULT_ALPHA
-
MIDWAY_ALPHA
-
FLAT_SHADE
-
SMOOTH_SHADE
-
BLOCK_SHEET_MIPPED
-
BLOCK_SHEET
-
NO_TEXTURE
-
DEFAULT_TEXTURING
-
OUTLINE_TEXTURING
-
GLINT_TEXTURING
-
ENTITY_GLINT_TEXTURING
-
LIGHTMAP
-
NO_LIGHTMAP
-
OVERLAY
-
NO_OVERLAY
-
DIFFUSE_LIGHTING
-
NO_DIFFUSE_LIGHTING
-
CULL
-
NO_CULL
-
NO_DEPTH_TEST
-
EQUAL_DEPTH_TEST
-
LEQUAL_DEPTH_TEST
-
COLOR_DEPTH_WRITE
-
COLOR_WRITE
-
DEPTH_WRITE
-
NO_LAYERING
-
POLYGON_OFFSET_LAYERING
-
VIEW_OFFSET_Z_LAYERING
-
NO_FOG
-
FOG
-
BLACK_FOG
-
MAIN_TARGET
-
OUTLINE_TARGET
-
TRANSLUCENT_TARGET
-
PARTICLES_TARGET
-
WEATHER_TARGET
-
CLOUDS_TARGET
-
ITEM_ENTITY_TARGET
-
DEFAULT_LINE
-
-
Constructor Details
-
RenderState
-
-
Method Details
-
setupRenderState
public void setupRenderState() -
clearRenderState
public void clearRenderState() -
equals
-
hashCode
public int hashCode() -
toString
-
setupGlintTexturing
private static void setupGlintTexturing(float p_228548_0_)
-