Class ZombieVillagerRenderer
java.lang.Object
net.minecraft.client.renderer.entity.EntityRenderer<T>
net.minecraft.client.renderer.entity.LivingRenderer<T,M>
net.minecraft.client.renderer.entity.MobRenderer<T,M>
net.minecraft.client.renderer.entity.BipedRenderer<ZombieVillagerEntity,ZombieVillagerModel<ZombieVillagerEntity>>
net.minecraft.client.renderer.entity.ZombieVillagerRenderer
- All Implemented Interfaces:
IEntityRenderer<ZombieVillagerEntity,
ZombieVillagerModel<ZombieVillagerEntity>>
public class ZombieVillagerRenderer
extends BipedRenderer<ZombieVillagerEntity,ZombieVillagerModel<ZombieVillagerEntity>>
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Field Summary
Fields inherited from class net.minecraft.client.renderer.entity.LivingRenderer
layers, model
Fields inherited from class net.minecraft.client.renderer.entity.EntityRenderer
entityRenderDispatcher, shadowRadius, shadowStrength
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Constructor Summary
ConstructorDescriptionZombieVillagerRenderer
(EntityRendererManager p_i50952_1_, IReloadableResourceManager p_i50952_2_) -
Method Summary
Modifier and TypeMethodDescriptiongetTextureLocation
(ZombieVillagerEntity p_110775_1_) protected boolean
isShaking
(ZombieVillagerEntity p_230495_1_) Methods inherited from class net.minecraft.client.renderer.entity.MobRenderer
addVertexPair, render, renderSide, shouldRender, shouldShowName
Methods inherited from class net.minecraft.client.renderer.entity.LivingRenderer
addLayer, getAttackAnim, getBob, getFlipDegrees, getModel, getOverlayCoords, getRenderType, getWhiteOverlayProgress, isBodyVisible, scale, setupRotations
Methods inherited from class net.minecraft.client.renderer.entity.EntityRenderer
getBlockLightLevel, getDispatcher, getFont, getPackedLightCoords, getRenderOffset, getSkyLightLevel, renderNameTag
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Field Details
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ZOMBIE_VILLAGER_LOCATION
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Constructor Details
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ZombieVillagerRenderer
public ZombieVillagerRenderer(EntityRendererManager p_i50952_1_, IReloadableResourceManager p_i50952_2_)
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Method Details
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getTextureLocation
- Specified by:
getTextureLocation
in interfaceIEntityRenderer<ZombieVillagerEntity,
ZombieVillagerModel<ZombieVillagerEntity>> - Overrides:
getTextureLocation
in classBipedRenderer<ZombieVillagerEntity,
ZombieVillagerModel<ZombieVillagerEntity>>
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isShaking
- Overrides:
isShaking
in classLivingRenderer<ZombieVillagerEntity,
ZombieVillagerModel<ZombieVillagerEntity>>
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