TransformationMatrix
IForgeBakedModel.handlePerspective(net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType, com.mojang.blaze3d.matrix.MatrixStack)
TransformationMatrix
throughIForgeBakedModel.handlePerspective(net.minecraft.client.renderer.model.ItemCameraTransforms.TransformType, com.mojang.blaze3d.matrix.MatrixStack)