Class FishingBobberEntity

All Implemented Interfaces:
ICommandSource, INameable, ICapabilityProvider, ICapabilitySerializable<CompoundNBT>, IForgeEntity, INBTSerializable<CompoundNBT>

public class FishingBobberEntity extends ProjectileEntity
  • Field Details

    • syncronizedRandom

      private final Random syncronizedRandom
    • biting

      private boolean biting
    • outOfWaterTime

      private int outOfWaterTime
    • DATA_HOOKED_ENTITY

      private static final DataParameter<Integer> DATA_HOOKED_ENTITY
    • DATA_BITING

      private static final DataParameter<Boolean> DATA_BITING
    • life

      private int life
    • nibble

      private int nibble
    • timeUntilLured

      private int timeUntilLured
    • timeUntilHooked

      private int timeUntilHooked
    • fishAngle

      private float fishAngle
    • openWater

      private boolean openWater
    • hookedIn

      private Entity hookedIn
    • currentState

      private FishingBobberEntity.State currentState
    • luck

      private final int luck
    • lureSpeed

      private final int lureSpeed
  • Constructor Details

    • FishingBobberEntity

      private FishingBobberEntity(World p_i50219_1_, PlayerEntity p_i50219_2_, int p_i50219_3_, int p_i50219_4_)
    • FishingBobberEntity

      public FishingBobberEntity(World p_i47290_1_, PlayerEntity p_i47290_2_, double p_i47290_3_, double p_i47290_5_, double p_i47290_7_)
    • FishingBobberEntity

      public FishingBobberEntity(PlayerEntity p_i50220_1_, World p_i50220_2_, int p_i50220_3_, int p_i50220_4_)
  • Method Details