Uses of Class
net.minecraft.world.gen.feature.structure.WoodlandMansionPieces.MansionTemplate
Packages that use WoodlandMansionPieces.MansionTemplate
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Uses of WoodlandMansionPieces.MansionTemplate in net.minecraft.world.gen.feature.structure
Method parameters in net.minecraft.world.gen.feature.structure with type arguments of type WoodlandMansionPieces.MansionTemplateModifier and TypeMethodDescriptionprivate voidWoodlandMansionPieces.Placer.addRoom1x1(List<WoodlandMansionPieces.MansionTemplate> p_191129_1_, BlockPos p_191129_2_, Rotation p_191129_3_, Direction p_191129_4_, WoodlandMansionPieces.RoomCollection p_191129_5_) private voidWoodlandMansionPieces.Placer.addRoom1x2(List<WoodlandMansionPieces.MansionTemplate> p_191132_1_, BlockPos p_191132_2_, Rotation p_191132_3_, Direction p_191132_4_, Direction p_191132_5_, WoodlandMansionPieces.RoomCollection p_191132_6_, boolean p_191132_7_) private voidWoodlandMansionPieces.Placer.addRoom2x2(List<WoodlandMansionPieces.MansionTemplate> p_191127_1_, BlockPos p_191127_2_, Rotation p_191127_3_, Direction p_191127_4_, Direction p_191127_5_, WoodlandMansionPieces.RoomCollection p_191127_6_) private voidWoodlandMansionPieces.Placer.addRoom2x2Secret(List<WoodlandMansionPieces.MansionTemplate> p_191128_1_, BlockPos p_191128_2_, Rotation p_191128_3_, WoodlandMansionPieces.RoomCollection p_191128_4_) voidWoodlandMansionPieces.Placer.createMansion(BlockPos p_191125_1_, Rotation p_191125_2_, List<WoodlandMansionPieces.MansionTemplate> p_191125_3_, WoodlandMansionPieces.Grid p_191125_4_) private voidWoodlandMansionPieces.Placer.createRoof(List<WoodlandMansionPieces.MansionTemplate> p_191123_1_, BlockPos p_191123_2_, Rotation p_191123_3_, WoodlandMansionPieces.SimpleGrid p_191123_4_, WoodlandMansionPieces.SimpleGrid p_191123_5_) private voidWoodlandMansionPieces.Placer.entrance(List<WoodlandMansionPieces.MansionTemplate> p_191133_1_, WoodlandMansionPieces.PlacementData p_191133_2_) static voidWoodlandMansionPieces.generateMansion(TemplateManager p_191152_0_, BlockPos p_191152_1_, Rotation p_191152_2_, List<WoodlandMansionPieces.MansionTemplate> p_191152_3_, Random p_191152_4_) private voidWoodlandMansionPieces.Placer.traverseInnerTurn(List<WoodlandMansionPieces.MansionTemplate> p_191126_1_, WoodlandMansionPieces.PlacementData p_191126_2_) private voidWoodlandMansionPieces.Placer.traverseOuterWalls(List<WoodlandMansionPieces.MansionTemplate> p_191130_1_, WoodlandMansionPieces.PlacementData p_191130_2_, WoodlandMansionPieces.SimpleGrid p_191130_3_, Direction p_191130_4_, int p_191130_5_, int p_191130_6_, int p_191130_7_, int p_191130_8_) private voidWoodlandMansionPieces.Placer.traverseTurn(List<WoodlandMansionPieces.MansionTemplate> p_191124_1_, WoodlandMansionPieces.PlacementData p_191124_2_) private voidWoodlandMansionPieces.Placer.traverseWallPiece(List<WoodlandMansionPieces.MansionTemplate> p_191131_1_, WoodlandMansionPieces.PlacementData p_191131_2_)