Annotation Interface Mod
@Retention(RUNTIME) @Target(TYPE) public @interface Mod
This defines a Mod to FML. Any class found with this annotation applied will be loaded as a Mod. The instance that is loaded will represent the mod to other Mods in the system. It will be sent various subclasses of
ModLifecycleEventat pre-defined times during the loading of the game.
Nested Class SummaryModifier and TypeClassDescription
static @interfaceAnnotate a class which will be subscribed to an Event Bus at mod construction time.
Required Element Summary
valueString valueThe unique mod identifier for this mod. Required to be lowercased in the english locale for compatibility. Will be truncated to 64 characters long. This will be used to identify your mod for third parties (other mods), it will be used to identify your mod for registries such as block and item registries. By default, you will have a resource domain that matches the modid. All these uses require that constraints are imposed on the format of the modid.