Package net.minecraft.client.model
Class PiglinModel<T extends Mob>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<E>
net.minecraft.client.model.AgeableListModel<T>
net.minecraft.client.model.HumanoidModel<T>
net.minecraft.client.model.PlayerModel<T>
net.minecraft.client.model.PiglinModel<T>
- All Implemented Interfaces:
ArmedModel,HeadedModel
-
Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose -
Field Summary
FieldsModifier and TypeFieldDescriptionprivate PartPoseprivate PartPoseprivate PartPoseprivate ModelPartprivate PartPoseFields inherited from class net.minecraft.client.model.PlayerModel
jacket, leftPants, leftSleeve, rightPants, rightSleeveFields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmountFields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, youngFields inherited from class net.minecraft.client.model.Model
renderType -
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionstatic MeshDefinitioncreateMesh(CubeDeformation p_170812_)private voidholdWeaponHigh(T p_103361_)voidsetupAnim(T p_103366_, float p_103367_, float p_103368_, float p_103369_, float p_103370_, float p_103371_)protected voidsetupAttackAnimation(T p_103363_, float p_103364_)Methods inherited from class net.minecraft.client.model.PlayerModel
bodyParts, createMesh, getRandomModelPart, renderCloak, renderEars, setAllVisible, translateToHandMethods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, headParts, prepareMobModel, rotlerpRadMethods inherited from class net.minecraft.client.model.AgeableListModel
renderToBufferMethods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesToMethods inherited from class net.minecraft.client.model.Model
renderType
-
Field Details
-
rightEar
-
leftEar
-
bodyDefault
-
headDefault
-
leftArmDefault
-
rightArmDefault
-
-
Constructor Details
-
PiglinModel
-
-
Method Details
-
createMesh
-
setupAnim
public void setupAnim(T p_103366_, float p_103367_, float p_103368_, float p_103369_, float p_103370_, float p_103371_)- Overrides:
setupAnimin classPlayerModel<T extends Mob>
-
setupAttackAnimation
- Overrides:
setupAttackAnimationin classHumanoidModel<T extends Mob>
-
holdWeaponHigh
-