Package net.minecraft.client.model
Class PiglinModel<T extends Mob>
java.lang.Object
net.minecraft.client.model.Model
net.minecraft.client.model.EntityModel<E>
net.minecraft.client.model.AgeableListModel<T>
net.minecraft.client.model.HumanoidModel<T>
net.minecraft.client.model.PlayerModel<T>
net.minecraft.client.model.PiglinModel<T>
- All Implemented Interfaces:
ArmedModel
,HeadedModel
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Nested Class Summary
Nested classes/interfaces inherited from class net.minecraft.client.model.HumanoidModel
HumanoidModel.ArmPose
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Field Summary
Modifier and TypeFieldDescriptionprivate PartPose
private PartPose
private PartPose
private ModelPart
private PartPose
Fields inherited from class net.minecraft.client.model.PlayerModel
jacket, leftPants, leftSleeve, rightPants, rightSleeve
Fields inherited from class net.minecraft.client.model.HumanoidModel
body, crouching, hat, HAT_OVERLAY_SCALE, head, leftArm, leftArmPose, leftLeg, OVERLAY_SCALE, rightArm, rightArmPose, rightLeg, swimAmount
Fields inherited from class net.minecraft.client.model.EntityModel
attackTime, riding, young
Fields inherited from class net.minecraft.client.model.Model
renderType
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Constructor Summary
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Method Summary
Modifier and TypeMethodDescriptionstatic MeshDefinition
createMesh(CubeDeformation p_170812_)
private void
holdWeaponHigh(T p_103361_)
void
setupAnim(T p_103366_, float p_103367_, float p_103368_, float p_103369_, float p_103370_, float p_103371_)
protected void
setupAttackAnimation(T p_103363_, float p_103364_)
Methods inherited from class net.minecraft.client.model.PlayerModel
bodyParts, createMesh, getRandomModelPart, renderCloak, renderEars, setAllVisible, translateToHand
Methods inherited from class net.minecraft.client.model.HumanoidModel
copyPropertiesTo, createMesh, getArm, getHead, headParts, prepareMobModel, rotlerpRad
Methods inherited from class net.minecraft.client.model.AgeableListModel
renderToBuffer
Methods inherited from class net.minecraft.client.model.EntityModel
copyPropertiesTo
Methods inherited from class net.minecraft.client.model.Model
renderType
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Field Details
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rightEar
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leftEar
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bodyDefault
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headDefault
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leftArmDefault
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rightArmDefault
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Constructor Details
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PiglinModel
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Method Details
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createMesh
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setupAnim
public void setupAnim(T p_103366_, float p_103367_, float p_103368_, float p_103369_, float p_103370_, float p_103371_)- Overrides:
setupAnim
in classPlayerModel<T extends Mob>
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setupAttackAnimation
- Overrides:
setupAttackAnimation
in classHumanoidModel<T extends Mob>
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holdWeaponHigh
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